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3D for iPhone Apps with Blender and SIO2: Your Guide to Creating 3D Games and More with Open-Source Software

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Create exciting, interactive 3D apps for the iPhone and iPod Touch

What a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.

  • Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod Touch
  • Walks you through a series of tutorials that you can use as starting points for your own creations
  • Provides enough information on the iPhone software developer kit (SDK) to get you started quickly
  • Covers Blender's physics simulation library, Bullet, and Blender's robust collision functionality

Bridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide.

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ExpressionEngine 2: A Quick-Start Guide
ExpressionEngine 2: A Quick-Start Guide

In this book, noted expert Ryan Irelan walks you through creating an online news site, Engine City Times. You'll get hands-on experience working with dynamic content, categories, an RSS feed, site search, and more as you build your news site.

You'll further improve your ExpressionEngine skills with advanced
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The Humane Interface: New Directions for Designing Interactive Systems
The Humane Interface: New Directions for Designing Interactive Systems

"Deep thinking is rare in this field where most companies are glad to copy designs that were great back in the 1970s. The Humane Interface is a gourmet dish from a master chef. Five mice!"
--Jakob Nielsen, Nielsen Norman Group
Author of Designing Web Usability: The Practice
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Windows 8 Application Development with HTML5 For Dummies
Windows 8 Application Development with HTML5 For Dummies

The fast and easy guide for creating Windows 8 apps using popular technologies!

This book offers a primer for building HTML5, CSS3 and JavaScript applications for Windows 8. It includes an up-to-date guide for dusting off an aging HTML skill set and adapting to the Windows 8 apps and provides a reference for Windows and .NET...


Computer Modeling in Bioengineering: Theoretical Background, Examples and Software
Computer Modeling in Bioengineering: Theoretical Background, Examples and Software

Bioengineering is a broad-based engineering discipline that applies engineering principles and design to challenges in human health and medicine, dealing with bio-molecular and molecular processes, product design, sustainability and analysis of biological systems. Applications that benefit from bioengineering include medical devices, diagnostic...

Frommer's Morocco (Frommer's Complete Guides)
Frommer's Morocco (Frommer's Complete Guides)
  • Completely updated every year, Frommer's Morocco features detailed information on the sights and experiences that await you.
  • Our expert author takes you through this North African country's greatest cities, from the alleyways of Fes to the souks of Marrakech, giving you tips on how best to navigate what...
Biosignatures for Astrobiology (Advances in Astrobiology and Biogeophysics)
Biosignatures for Astrobiology (Advances in Astrobiology and Biogeophysics)
This book aims at providing a brief but broad overview of biosignatures. The topics addressed range from prebiotic signatures in extraterrestrial materials to the signatures characterising extant life as well as fossilised life, biosignatures related to space, and space flight instrumentation to detect biosignatures either in situ or from...
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