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Fully updated for the 1.5 edition of the Java 2 Platform, the third edition of this praised book is a one-stop resource for serious Java developers. This book shows you the parts of Java Swing API that you will use daily to create graphical user interfaces (GUI). You will also learn about the Model-View-Controller architecture that lies behind all Swing components, and about customizing components for specific environments.
Zukowski also provides custom editors and renderers for use with tables, trees, and list components. You'll encounter an overview of Swing architecture, and learn about core Swing components, toggelable components, event handling with the Swing Component Set, Swing menus and toolbars, borders, pop-ups, choosers, and more. |
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 Introduction to GUI with SwingModern operating systems such as Microsoft’s Windows, Apple’s MacOS, and the different Unix-based versions such as Linux or Solaris use a graphical interface to communicate with the user. The communication consists of information displayed by programs and actions and commands issued by the user. This book is an introduction to graphic... |  |  Java How to Program, 7th Edition The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. The Seventh Edition has been extensively fine-tuned and is completely up-to-date with Sun Microsystems, Inc.’s... |  |  97 Things Every Programmer Should Know: Collective Wisdom from the ExpertsProgrammers have a lot on their minds . Programming languages, programming techniques, development environments, coding style, tools, development process, deadlines, meetings, software architecture, design patterns, team dynamics, code, requirements, bugs, code quality. And more. A lot. There is an art, craft, and science to programming that... |
 Head First Design PatternsYou're not alone. At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the... |  |  Java Concurrency in Practice"Java Concurrency in Practice is an invaluable compilation of threading know-how for Java developers. I found reading this book intellectually exciting, in part because it is an excellent introduction to Java's concurrency API, but mostly because it captures in a thorough and accessible way expert knowledge on... |  |  |
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