This is the book we wish we’d had when we were first introduced to agile
methods. We want to show how design and agile are a natural fit together.
How bringing together the people who build the products you design with the
people who use the products you design will lead to better decisions and better
customer experiences. We want to make the experience of designing in an agile
environment easier and more compelling. How you no longer need to do all your
work ‘up front’ but work collaboratively and continuously, adapting to the changes
that are inevitable in the lifetime of a digital project.
Agile development methodologies may have started life in IT, but their widespread and continuing adoption means there are many practitioners outside of IT--including designers--who need to change their thinking and adapt their practices. This is the missing book about agile that shows how designers, product managers, and development teams can integrate experience design into lean and agile product development. It equips you with tools, techniques and a framework for designing great experiences using agile methods so you can deliver timely products that are technically feasible, profitable for the business, and desirable from an end-customer perspective. This book will help you
successfully integrate your design process on an agile project and feel like part of the agile team.
do good design faster by doing just enough, just in time.
use design methods from disciplines such as design thinking, customer-centered design, product design, and service design.
create successful digital products by considering the needs of the end-customer, the business, and technology.
understand the next wave of thinking about continuous design and continuous delivery.
Patterns for Effective Use Cases
Use cases have become an integral part of modeling software requirements, but many software developers are discovering that writing effective use cases is more difficult than they had anticipated. An understanding of the basic principles of use cases is not enough. Software developers need a source of objective criteria by...
Web Form Design: Filling in the Blanks
Forms make or break the most crucial online interactions: checkout, registration, and any task requiring information entry. In Web Form Design, Luke Wroblewski draws on original research, his considerable experience at Yahoo! and eBay, and the perspectives of many of the field's leading designers to show you everything you need to know...
Playful Design is primarily written for designers of conventional software,
websites, mobile apps, and other computer-mediated user experiences
who are looking for novel approaches to creating compelling, satisfying,
and enjoyable designs. It’s well suited to anyone who specializes in
human-computer interaction, digital... Thinking in Problems: How Mathematicians Find Creative Solutions
This concise, self-contained textbook gives an in-depth look at problem-solving from a mathematician’s point-of-view. Each chapter builds off the previous one, while introducing a variety of methods that could be used when approaching any given problem. Creative thinking is the key to solving mathematical problems, and this book...
Understand Body Language (Teach Yourself)
Now updated for the 21st century with the very latest on NLP and other cutting-edge research
Not restricted to the workplace, but covering every social and domestic situation, this guide offers readers the knowledge and understanding to be able to use and interpret body language...