Beginning 3D Game ProgrammingThere are many programming hobbyists who write 2D games but there are far fewer that grasp the concepts of 3D programming. Although there are also quite a few "game development" books on the market, few deal with 3D game development. Those that do are mainly aimed at advanced readers. This book will provide a practical, example driven... | | | | Algorithms and Computation: 11th International Conference, ISAAC 2000, Taipei, Taiwan
The papers in this volume were selected for presentation at the Eleventh Annual
International Symposium on Algorithms and Computation (ISAAC 2000), held
on 18{20 December, 2000 at the Institute of Information Science, Academia
Sinica, Taipei, Taiwan. Previous meetings were held in Tokyo (1990), Taipei
(1991), Nagoya (1992),... |