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Computer Games and Team and Individual Learning

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Documents research on the impact of computer games on the learning of adults. Computer games and learning are characterized from a series of different theoretical and empirical viewpoints. Both civilian sector and military applications are presented. While effectiveness of game environments to support learning can be documented in terms of intensity and longevity of engagement (participants voting with their time), as well as the commercial success of the games, there is much less solid empirical information about what instructional outcomes are systematically achieved by the playing of individual and multiplayer games. This book will address these issues.Designed for professionals in the gaming, simulation, assessment and evaluation, educational technology, and educational psychology communities, this book explores the state of the art in the use of computer game technology for teaching and measurement of learning in adults. Its unique focus is on the empirical impact, both qualitative and quantitative, of computer games on the learning of adults.

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Bureaucratic Landscapes: Interagency Cooperation and the Preservation of Biodiversity
Bureaucratic Landscapes: Interagency Cooperation and the Preservation of Biodiversity

Political scientists have long been concerned about the tension between institutional fragmentation and policy coordination in the United States bureaucracy. The literature is rife with examples of agencies competing with each other or asserting their independence, while cooperation is relatively rare. This is of particular importance in...

The Pigmentary System, Second Edition
The Pigmentary System, Second Edition

The most comprehensive and integrated book on pigmentation

The Pigmentary System, Second Edition, gathers into one convenient, all-inclusive volume a wealth of information about the science of pigmentation and all the common and rare clinical disorders that affect skin color. The two parts, physiology (science)...

Database Programming with Visual Basic .NET
Database Programming with Visual Basic .NET

Database Programming with Visual Basic .NET functions as a reference book. But thanks to its many listings and tables, youll find value reading it cover to cover! This book is all you need to get started with data access in Visual Basic .NET.

Author Carsten Thomsen includes step-by-step coverage of...


Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL
Build your own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL

Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a...

Express Web Application Development
Express Web Application Development

Here's a comprehensive guide to making the most of Express's flexibility in building web applications. With lots of screenshots and examples, it's the perfect step-by-step manual for those with an intermediate knowledge of JavaScript.

Overview

  • Exploring all aspects of web development using the...
Digital Rights Management: Protecting and Monetizing Content (NAB Executive Technology Briefings)
Digital Rights Management: Protecting and Monetizing Content (NAB Executive Technology Briefings)
"The author, who specialises in digital and interactive media, sets out the arguments with a view to readers being able to make informed decisions on the issues before them." -Book Shelf

Digital rights management (DRM) is a type of server software developed to enable secure distribution - and perhaps more
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