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Computer Vision Systems: 8th International Conference, ICVS 2011, Sophia Antipolis, France, September 20-22, 2011, Proceedings

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Computer Vision is the science and technology of machines that see. The dominant scientific conferences in computer vision, such as ICCV, CVPR and ECCV, concentrate on theories and models for obtaining information from images and image sequences. The intensely competitive nature of these conferences leaves little room to address the systems and engineering science issues necessary for transforming vision theory into practical vision systems. The International Conference on Vision Systems, ICVS, was created to fill this gap.

The first ICVS was organized in December 1999 at Las Palmas in the Canary Islands to provide a forum for research on systems architecture, benchmarks and performance evaluation. Since that time, the field of computer vision has made impressive progress, with the emergence of reliable techniques for interest point detection and matching, image indexing, category learning, object detection, recognition and classification. Meanwhile, computing power has become much less of a barrier to building vision systems. Desktop computers have evolved from machines with 100-MHz clocks and a few megabytes of memory to multi-core architectures with multiple GHz clock processors and gigabytes of memories. This progress has been reflected in the emergence of techniques documented in ICVS conferences in Toronto in 2001, Vancouver in 2002, Graz in 2003, New York in 2005, Santorini in 2007, and Li`ege in 2009. We continued this tradition with the 8th International Conference on Vision System in Sophia Antipolis.

The conference Program Committee received 58 submitted papers. Each paper was assigned to three reviewers from among the 31 members of the review committee, leading to the selection of 22 papers for oral presentation at the conference. These were organized into seven sessions, showcasing recent progress in the areas performance evaluation, activity recognition, control of perception, and knowledge-directed vision. The program was completed by presentations from three invited speakers, exploring areas of particularly high potential for impact on the engineering science of vision systems.

The emergence of mobile computing has led to a revolution in computer vision systems. The ubiquitous nature of cameras on mobile telephones and tablets has enabled new applications that combine vision and mobility with ubiquitous access to information over the Internet. However, the limited computing and electrical power of mobile platforms has limited these systems. This is set to change with the emergence of low-power GPUs specifically designed to support computer vision and graphics on mobile devices. The invited talk by Joe Stam of NVIDIA described the emerging use of GPUs as a hardware platform for vision systems on personal computers and described the new generation of devices for mobile platforms such as cameras and tablets.
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