| There has been a growing interest in crowd simulation particularly in the commercial sector where it is used in security, defence, entertainment and the movie industry. This field is now reaching maturity and there is a need for a book that focuses entirely on methods and techniques for crowd simulation, this book fills that gap.
The topics covered include: Modelling of populations, Virtual Human Animation, Behavioural Animation of Crowds, Crowd Rendering, Populated Environments.
About the Author
Daniel Thalmann is Professor and Director of the Virtual Reality Lab (VRlab) at EPFL Switzerland. Soraia Raupp Musse was his PhD student and she developed her thesis on human crowd simulation. Since 2000 they have continued to work with crowd simulation in computer graphics and virtual reality.
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