3DS Max LightingThis book is separated into three main parts: Part I, “Lighting Theory,” Part II, “3ds max Lighting Tools,” and Part III, “Creating Lighting.” Part I covers the fundamentals of what light is, how it acts and reacts in our world, and what those reactions look like. Part II covers the virtual... | | | | iProperty: Profiting from Ideas in an Age of Global Innovation
In today’s turbulent global economy, companies establish competitive advantage by creating the most exciting ideas and taking them to market. To sustain this competitive advantage and thrive long term, innovative companies must use intellectual property to protect their valuable ideas. iProperty explores the intellectual property... |