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Starling is an ActionScript 3 2D framework developed on top of the Stage3D APIs (available on desktop in Flash Player 11 and Adobe AIR 3). Starling is mainly designed for game development, but could be used for many other use cases. Starling makes it possible to write fast GPU accelerated applications without having to touch the low-level Stage3D APIs.
Most Flash developers want to be able to leverage GPU acceleration (through Stage3D) without the need to write such higher-level frameworks and dig into the low-level Stage3D APIs. Starling is completely designed after the Flash Player APIs and abstracts the complexity of Stage3D (Molehill) and allows easy and intuitive programming for everyone.
Obviously Starling is for ActionScript 3 developers, especially those involved in 2D game development; of course you will need to have a basic understanding of ActionScript 3. By its design (lightweight, flexible and simple), Starling can be used also be used for other use cases like UI programming. That said, everything is designed to be as intuitive as possible, so any Java™ or .Net™ developer will get the hang of it quickly as well. |
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Linux Pocket Guide, 2nd Edition
Welcome to Linux! If you’re a new user, this book can serve as a quick introduction, as well as a guide to common and practical commands. If you have Linux experience, feel free to skip the introductory material.
If you use Linux in your day-to-day work, this popular pocket guide is the perfect on-the-job reference. The... | | The Vietnam War: The Definitive Illustrated History
Created in association with the Smithsonian Institution, this authoritative guide chronicles America's fight against Communism in southeast Asia during the 1960s and 1970s, and comprehensively explores the people, politics, events, and lasting effects of the Vietnam War.
Honoring those who served in the war at home or abroad,... | | |
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