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Practical AVR Microcontrollers: Games, Gadgets, and Home Automation with the Microcontroller Used in the Arduino (Technology in Action)

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The microcontroller unit (MCU) is the ultimate electronics tinker-toy, and in this book you’re going to see how to tinker away with it to your heart’s delight! My intended audience for this book is those who like to learn hands-on. Learning by doing and seeing has always been my preferred way to learn: If it’s yours too, let’s take the ride together. For those who like to understand the “why” first of all, the book also includes some background material that explains why using microcontrollers in everyday situations can be such a powerful concept.

My only assumption is that you have some very basic knowledge of digital electronics. But, if that’s not you, don’t worry! There are some appendixes that will give you the start that you need—and the book’s web site (and various references through the text of the book) also point you to some valuable AVR MCU-related online resources.

If you’ve heard of Arduino or even used it in your own projects, you probably know that the AVR microcontroller is the brain of the Arduino. In Practical AVR Microcontrollers, you’ll learn how to use the AVR microcontroller to make your own nifty projects and gadgets.

You’ll start off with the basics in part one: setting up your development environment and learning how the "naked" AVR differs from the Arduino. Then you’ll gain experience by building a few simple gizmos and learning how everything can be interconnected.

In part two, we really get into the goodies: projects! Each project will show you exactly what software and hardware you need, and will provide enough detail that you can adapt it to your own needs and parts availability. Some of the projects you’ll make:

  • An illuminated secret panel
  • A hallway lighting system with a waterfall effect
  • A crazy lightshow
  • Visual effects gizmos like a Moire wheel and shadow puppets

In addition, you'll design and implement some home automation projects, including working with wired and wireless setups. Along the way, you'll design a useable home automation protocol and look at a variety of hardware setups. 

Whether you’re new to electronics, or you just want to see what you can do with an AVR outside of an Arduino, Practical AVR Microcontrollers is the book for you.

What you’ll learn

  • How programming the AVR is different from programming an Arduino
  • How to use the Arduino IDE to program the AVR, and when to use AVR Studio
  • How to network your AVR devices and use them in home automation
  • How to add intelligence to your AVR devices
  • How to make games with AVR

Who this book is for

Beginning electronics enthusiasts as well as Arduino fans who want to go beyond the Arduino with the AVR microcontroller.

Table of Contents

Part 1: The Basics

1. A Brief History of Microcontrollers

2. Building our AVR Test Bed

3. Arduino and the Naked AVR

4. Moving On!

5. Smarten Up!

6. Conversing Digitally

Part 2: The Projects

7. Introduction to the projects section

8. Good Evening, Mr. Bond! Your Secret Panel

9. Here Kitty, Kitty: Rainbow Beams to Drive Your Pets Crazy

10. WordDune: How Much Do You Really See?

11. A Waterfall of Lights: The Passageway Lighting System

12. Moving to Mesmerize: Small Projects with Nifty Effects

13. Home Automation: Small Projects using CAN Bus Controller Area Networks

Appendix A: Common Components
Appendix B: Digital Electronics Basics
Appendix C: Breadboards

Appendix D: Serial Communications Basics  

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