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This first-ever interactive Agile Adventure is the gripping tale of an experienced team struggling with agile adoption. In this unique mashup of a business novel written in the gamebook format, you'll overcome common yet daunting challenges that come from using agile methods. As Jim, the agile coach, you'll learn to apply a range of thinking tools and techniques to real-life problems faced by teams and organizations. Find out what really works and what fails miserably from the consequences of your choices. And, unlike in the real world, if at first you don't succeed, you can make different choices until you get things right.
Management is ready to disband your new agile team and outsource your project. Can you save The Dream Team?
The Dream Team started their journey 18 months ago. Since then, life has become a nightmare. Progress has ground to a halt. Morale is low. Quality has become taboo. You have five days to figure out how to get the team back on track. There will be conflict and maybe tears. One thing is for sure: there will be plenty of tough decisions to make.
Inspired by a classic gamebook series, this fun and interactive story has eight different endings designed to enrich and put your agile development knowledge and experience to the test. Packed with familiar scenarios an agile team faces every day, The Dream Team Nightmare offers you the chance to see what would happen if you could do things differently so you can change the way you do things for real with confidence.
Combining practical team-building exercises with effective facilitation and Systems Thinking, by the end of the book you'll be ready to rescue projects in trouble, and get new projects off to a better start. |
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Advances in Spinal Fusion: Molecular Science, BioMechanics, and Clinical ManagementAdvances in Spinal Fusion reveals a new generation of materials and devices for enhanced operations in spinal fusion. This reference showcases emerging research and technologies in areas such as biodegradable implants, drug delivery, stem cell isolation and transfection, cell encapsulation and immobilization, and the design of 2D and 3D scaffolds... | | Programming in Objective-C, Third Edition (Developer's Library)
Dennis Ritchie at AT&T Bell Laboratories pioneered the C programming language in
the early 1970s. However, this programming language did not begin to gain widespread
popularity and support until the late 1970s.This was because, until that time, C compilers
were not readily available for commercial use outside of Bell Laboratories.... | | Hello World! Computer Programming for Kids and Other Beginners"Computer programming is a powerful tool for children to 'learn learning,' that is, to learn the skills of thinking and problem-solving...Children who engage in programming transfer that kind of learning to other things."--Nicholas Negroponte, the man behind the One Laptop Per Child project that hopes to put a computer in the hands of... |
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