| There is no question that computer graphics has become an important field that pervades our lives in many areas. Many advertisements on television and in magazines are graphical and are created on computers. The screens of computers, PDAs, cellular telephones, and similar devices interact graphically with the user. More and more fulllength feature films are being created entirely by computers. Graphics software enables users to draw engineering plans, to create technical and artistic illustrations, and to develop fonts of text. (For a short history of computer graphics, see [hocg 06].)
Computer graphics is an immense discipline, encompassing many fields, but this book concentrates on the three key terms mentioned above. Following is a short discussion of each term.
The term “transformation” as discussed in this book refers to a geometric operation applied to all the points of an object. An object may be moved, rotated, or scaled (shrunk or stretched). It may be reflected about a plane (as in a mirror) or deformed in some way. |
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| | | | A Practical Guide to SysML, Second Edition: The Systems Modeling Language (The MK/OMG Press)
A general purpose graphical modeling language used to specify, analyze, and design systems that may include hardware, software, and personnel, SysML is now being adopted by companies across a broad range of industries, including aerospace and defense, automotive, and IT system developers. This book is the bestselling, authoritative guide to... |
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