Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Visual C++ Windows Shell Programming

Buy
The Windows shell provides much of the look and feel of the Windows 98/Windows NT 4 desktop, and it offers many new possibilities for writing better programs. Visual C++ 6 Windows Shell Programming provides an excellent guide to understanding and programming the Windows shell, in a book filled with expert tips and useful code.

The book begins with the basics of the Windows desktop and taskbar and gives an overview of programming techniques. Besides the simpler shell C API, there are COM objects for manipulating the shell. Next the book covers file programming, such as finding and copying files, before moving on to explain how to modify shortcuts. The author presents multiple techniques for opening new programs and documents and shows how to modify the system icon tray.

Later, the book turns to Windows shell COM objects and looks at working with folders and other desktop objects. Material on the Windows Scripting Host (for batch processing) is also very useful. The author creates a sample Windows metafile (.WMF) viewer as a fuller example. The book closes with some notable material on the new Web View feature in Windows 98.

Even if you don't plan on programming extensively with the Windows shell, the material in this book can demystify what the shell is and how it operates. Reading Visual C++ 6 Windows Shell Programming can help you understand how Windows 98 and the Active Desktop really work while teaching you to be a skilled C++ Windows shell developer. --Richard Dragan

Windows 98 is the culmination of many improvements to what is now a fully-fledged, 32-bit, COM-based operating system. With suitable instruction, you can push the Windows shell to performing complex actions, and customize it using C++/ATL programs. Until now, the documentation for Windows shell programming has been poor. This book is about telling you exactly how to use the tools available, and when each tool is appropriate. There's coverage of the Windows API, the Windows Scripting Host, and shell and namespace extensions that use ATL and the shell's COM object model. Information on these topics at this level has been scarce, but the author brings them all together in this volume.

(HTML tags aren't allowed.)

Ethernet Passive Optical Networks (McGraw-Hill Communications Engineering)
Ethernet Passive Optical Networks (McGraw-Hill Communications Engineering)
THE DEFINITIVE GUIDE TO EPON
Written by one of the authors of the IEEE802.3ah standard, this is the first book to fully explain the EPON architecture, analyze its performance, and annotate the standard.

Clearly addressing efficiency, performance, and implementation issues, Ethernet Passive Optical Networks...

Signal Processing for Remote Sensing
Signal Processing for Remote Sensing
Signal processing has been playing an increasingly important role in remote sensing, though most remote sensing literatures are concerned with remote sensing images. Many data received by remote sensors such as microwave and geophysical sensors, are signals or waveforms, which can be processed by analog and digital signal...
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)
Game Physics Engine Development (The Morgan Kaufmann Series in Interactive 3D Technology)
Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect them to in the real world. Physics engines are the software programs that run these simulations. Building an engine is difficult, however. There are a large number of new developers (and hobbyists) coming into this market who need help...

Field Geophysics
Field Geophysics
Although there are many different geophysical methods, small-scale surveys
all tend to be rather alike and involve similar, and sometimes ambiguous,
jargon. For example, the word base has three different common meanings,
and stacked and field have two each.

Measurements in geophysical surveys are made in the field but,
...
Angular for Material Design: Leverage Angular Material and TypeScript to Build a Rich User Interface for Web Apps
Angular for Material Design: Leverage Angular Material and TypeScript to Build a Rich User Interface for Web Apps

Build Angular applications faster and better with TypeScript and Material Design. You will learn how to build a web interface and use Google's open source Angular Material library of ready-made and easy-to-use components.

This book uses Angular with TypeScript (a superset to JavaScript) to enable use of data types...

Testing Extreme Programming
Testing Extreme Programming

Testing Extreme Programming is a practical tutorial that gives software builders a lucid understanding of this important aspect of development. This book demonstrates how testing is central to the XP project, clearly spelling out what testing should be done and when and how it should be...

©2021 LearnIT (support@pdfchm.net) - Privacy Policy