Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
AdvancED Game Design with Flash

Buy
AdvancED Game Design with Flash, 9781430227397 (1430227397), Apress, 2010

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You’ll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You’ll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. 

  • Each chapter highlights a new advanced technique illustrated by practical examples.
  • Examples of games are given in a variety of genres, all of which take an object-oriented programming approach.
  • Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.

What you’ll learn

  • How to use vectors to figure out where objects are going and how they should react to collisions
  • Pixel-perfect collision detection for irregular shapes using hitTest and bitmapData
  • How to use design patterns and abstract data models to manage complex games efficiently
  • How to create advanced enemy AI systems using pathfinding strategies in grid-based environments
  • How to use XML to load and save game data
  • How to use sound and music in games and create particle effects using blitting. 

Who this book is for

This book is for experienced Flash and ActionScript 3.0 developers who want to take their game design skills to a professional level. Readers should have a solid background in object-oriented ActionScript 3.0 programming, and may have attempted game projects of their own. If you have read Foundation Game Design with Flash, then this book will be a natural next step for you. The book covers game design strategies and techniques common to many game design platforms—not just Flash—and will help you create top-quality games that are quick to build and easy to maintain.

(HTML tags aren't allowed.)

Principles of Network and System Administration
Principles of Network and System Administration
Network and system administration is a branch of engineering that concerns the operational management of human–computer systems. It is unusual as an engineering discipline in that it addresses both the technology of computer systems and the users of the technology on an equal basis. It is about putting together a network of computers...
The Guru's Guide to SQL Server Architecture and Internals
The Guru's Guide to SQL Server Architecture and Internals

The latest book from the highly regarded and best-selling author Ken Henderson, The Guru's Guide to SQL Server Architecture and Internals is the consummate reference to Microsoft SQL Server. Picking up where documentation and white papers leave off, this book takes an all-inclusive approach to...

Motown Artist by Artist
Motown Artist by Artist

In 1959 Berry Gordy Jr., a high school dropout, former boxer and record store owner, founded the Motown record label in Detroit. The company name, which played on the city's proud tradition of car manufacture, was to become synonymous with great music as Gordy took the sound of black America to the world.

Starting with Barrett...


MCITP SQL Server 2005 Database Developer All-in-One Exam Guide (Exams 70-431, 70-441 & 70-442)
MCITP SQL Server 2005 Database Developer All-in-One Exam Guide (Exams 70-431, 70-441 & 70-442)
All-in-One is All You Need

Get complete coverage of all three Microsoft Certified IT Professional database developer exams for SQL Server 2005 in this comprehensive volume. Written by a SQL Server expert and MCITP, this definitive exam guide features learning objectives at the beginning of each chapter, exam tips, practice...

Bridging the Generation Gap
Bridging the Generation Gap

Miscommunication… Employee conflict… Work ethic debates… Loyalty issues… Varying wants and needs… If you are a manager, human resources professional, or business owner, you are faced with these types of issues every day. But why? Because currently, there are five generations in the workplace: Radio Babies...

The Unofficial Guide to Windows Vista
The Unofficial Guide to Windows Vista
The inside scoop...for when you want more than the official line!

Microsoft Vista may be the hot new operating system, but to use it with confidence, you'll need to know its quirks and shortcuts. Find out what the manual doesn't always tell you in this insider's guide to using Vista in the real world. How can you customize...

©2021 LearnIT (support@pdfchm.net) - Privacy Policy