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Advanced Intelligent Paradigms in Computer Games (Studies in Computational Intelligence)

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The evolution of technologies has greatly changed the basic structure of our industry and nature of our daily lives. Industries which did not exist several decades ago have made remarkable progress in recent years and flourished. One of the most typical examples is the computer game industry. This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games.

Gaming is regarded by many people as a new and promising tool to deal with complex problems in which human decisions have far reaching effects on others. It has been used for various purposes such as decision-making, education, training, research, entertainment, and etc. [1]-[12]. In recent years, various approaches concerning the applications of Evolutionary Algorithms to the field of games have been proposed [13]-[17].
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Visualization of Scientific Parallel Programs (Lecture Notes in Computer Science)
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Absolute Beginner's Guide to Computer Basics (4th Edition)
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Yes! Th is book is about High Dynamic Range (HDR) photography. And you are going to love the extraordinary results of HDR techniques.

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Integrating Soft Computing into Strategic Prospective Methods: Towards an Adaptive Learning Environment Supported by Futures Studies (Studies in Fuzziness and Soft Computing)
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This book discusses how to build optimization tools able to generate better future studies. It aims at showing how these tools can be used to develop an adaptive learning environment that can be used for decision making in the presence of uncertainties. The book starts with existing fuzzy techniques and multicriteria decision making...

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