This comprehensive compendium of algorithms and data structures covers many theoretical issues from a practical perspective. Chapters include information on finite precision issues as well as discussions on specific algorithms where algorithmic techniques are of special importance - for example, algorithms for drawing graphs, algorithms for robotics, and algorithms for forming a VLSI chip. Unique coverage includes graph algorithms, cryptography, parallelism, computational geometry, combinatorial optimization, and computability and complexity theory.
Building Levels in Unity
Create exciting 3D game worlds with Unity
About This Book
Craft game environments with extreme clarity by adding realism to characters, objects, and props
Import and set up custom assets such as meshes, textures, and normal maps in Unity
A step-by-step guide written in a...
Photoshop Finishing Touches If you're primarily interested in finishing touches--the million creative ways you can use your favorite software to improve, polish, and add pizzazz to your images--this is the book for you! The first book devoted exclusively to the topic, Finishing Touches for Photoshop CS2 offers a treasure chest of creative finishing techniques. With... Frommer's Budapest Day by Day (Frommer's Day by Day - Pocket) Other guides give you long lists of things to see and do and then expect you to fit the pieces together. The Day by Day guides are different. These guides tell you the best of everything, and then they show you how to see it in the smartest, most time-efficient way. Our authors have designed detailed itineraries organized by time, neighborhood, or...