Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Application Design for Wearable Computing (Synthesis Lectures on Mobile and Pervasive Computing)

Buy
Mobile access is the gating technology required to make information available at any place and at any time. Its application domains range from inspection, maintenance, manufacturing, and navigation to on-the-move collaboration, position sensing, and real-time speech recognition and language translation. In the course of developing wearable systems to support these applications, we have identified or refined several conceptual frameworks regarding personal computing.

At the core of these ideas is the notion that wearable computers should seek to merge the user’s information space with his or her workspace. Information tools such as wearable computers must blend seamlessly with existing work environments, providing as little distraction as possible. This requirement often leads researchers to investigate replacements for the traditional console interfaces such as a keyboard or mouse, which generally require a fixed physical relationship between the user and the device. Identifying effective interaction modalities for wearable computers and accurately modeling user tasks in the supporting software are among the most significant challenges faced by wearable system designers. Because wearable computers represent a new paradigm in computing, there is no consensus on the mechanical/software human–computer interface or the capabilities of these systems.

In offices, computers have become a primary tool, allowing workers to access the information they need to perform their jobs. Accessing information is more difficult for mobile users, however. With current computer interfaces, the user must focus both physically and mentally on the computing device instead of the environments. In a mobile environment, such interfaces may interfere with the user’s primary task. Yet many mobile tasks could benefit from computer support. Distractions are even more of a problem when they occur in mobile environments than in desktop environments because the user is often preoccupied with walking, driving, or other real-world interactions. The focus of this lecture is the design of wearable computers that augment, instead of interfere with, the user’s tasks.
(HTML tags aren't allowed.)

The Journey to the Mayflower: God's Outlaws and the Invention of Freedom
The Journey to the Mayflower: God's Outlaws and the Invention of Freedom
An authoritative and immersive history of the far-reaching events in England that led to the sailing of the Mayflower.

2020 brings readers the 400th anniversary of the sailing of the Mayflower—the ship that took the Pilgrim Fathers to the New World. It is a foundational event in American history,
...
Testing with F#
Testing with F#

Deliver high-quality, bug-free applications by testing them with efficient and expressive functional programming

About This Book

  • Maximize the productivity of your code using the language features of F#
  • Leverage tools such as FsUnit, FsCheck, Foq, and TickSpec to run tests both inside and...
Process-Induced Food Toxicants: Occurrence, Formation, Mitigation, and Health Risks
Process-Induced Food Toxicants: Occurrence, Formation, Mitigation, and Health Risks
A comprehensive look at analytical, health, and risk management issues

Process-Induced Food Toxicants provides a much-needed single-source reference on food process toxicants that also answers important food safety questions. The text presents currently known toxicants, and includes a balanced view, given by renowned experts in industry,...


GARCH Models: Structure, Statistical Inference and Financial Applications
GARCH Models: Structure, Statistical Inference and Financial Applications

Provides a comprehensive and updated study of GARCH models and their applications in finance, covering new developments in the discipline

This book provides a comprehensive and systematic approach to understanding GARCH time series models and their applications whilst presenting the most advanced results...

High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting
High dynamic range imaging produces images with a much greater range of light and color than conventional imaging. The effect is stunning, as great as the difference between black-and-white and color television. High Dynamic Range Imaging is the first book to describe this exciting new field that is transforming the media and...
Reaction-Diffusion Computers
Reaction-Diffusion Computers
"(The authors) plans for a chemical brain might be over-ambitious - but not completely crazy. (...) (they are) likely to uncover new ideas that could help create better processors or reveal something about the way our brain works." New Scientist, 26 march 2005, p. 33

The book introduces a hot topic of novel and
...
©2019 LearnIT (support@pdfchm.net) - Privacy Policy