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Arduino Microcontroller Processing for Everyone! (Synthesis Lectures on Digital Circuits and Systems)

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This book is about the Arduino microcontroller and the Arduino concept. The visionary Arduino team of Massimo Banzi, David Cuartielles, Tom Igoe, Gianluca Martino, and David Mellis launched a new innovation in microcontroller hardware in 2005, the concept of open source hardware. Their approach was to openly share details of microcontroller-based hardware design platforms to stimulate the sharing of ideas and promote innovation. This concept has been popular in the software world for many years. This book is intended for a wide variety of audiences including students of the fine arts, middle and senior high school students, engineering design students, and practicing scientists and engineers. To meet this wide audience, the book has been divided into sections to satisfy the need of each reader. The book contains many software and hardware examples to assist the reader in developing a wide variety of systems. For the examples, the Arduino Duemilanove and the Atmel ATmega328 is employed as the target processor. Table of Contents: Getting Started / Programming / Embedded Systems Design / Serial Communication Subsystem / Analog to Digital Conversion (ADC) / Interrupt Subsystem / Timing Subsystem / Atmel AVR Operating Parameters and Interfacing
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Joomla! VirtueMart 1.1 Theme and Template Design
Joomla! VirtueMart 1.1 Theme and Template Design

Since you picked this book, the odds will be that you are already familiar with Joomla! VirtueMart. You will agree that this open source e-commerce solution is definitely amazing and feature-rich. That's why you want to stick with it. However, you still find there are some things here and there that don't quite fit your requirements....

Introduction to Game Development, Second Edition
Introduction to Game Development, Second Edition

Welcome to Introduction to Game Development, Second Edition, the new edition of the book that combines the wisdom and expertise of more than twenty game industry professionals to give you a unique introduction to all aspects of game development, from design to programming to business and production. Organized around the curriculum guidelines...

Acne and Its Therapy (Basic and Clinical Dermatology)
Acne and Its Therapy (Basic and Clinical Dermatology)

Addressing one of the most commonly encountered conditions seen by the dermatologist, this source analyzes the pathophysiology, evaluation, diagnosis, clinical features, and control of acne. With full-color illustrations, this source delves into the available treatment options for difficult cases of acne and scarring and provides expert...


Solar Energy Projects for the Evil Genius
Solar Energy Projects for the Evil Genius
FOLLOW THE SUN TO MORE EVIL FUN!

Let the sun shine on your evil side - and have a wicked amount of fun on your way to becoming a solar energy master! In this guide, the popular Evil Genius format ramps up your understanding of powerful, important, and environmentally friendly solar energy - and shows you how to...

Audio Over IP: Building Pro AoIP Systems with Livewire
Audio Over IP: Building Pro AoIP Systems with Livewire

Position yourself at the forefront of audio and broadcast studio technology by learning audio over IP. You will gain knowledge of IP network engineering as it applies to audio applications, and then progress to a full understanding of how equipment built on Ethernet and Internet Protocol are used in today's audio production and broadcast...

Full Stack JavaScript: Learn Backbone.js, Node.js and MongoDB
Full Stack JavaScript: Learn Backbone.js, Node.js and MongoDB
This is a hands-on book which introduces you to agile JavaScript web and mobile software development using the latest cutting-edge front-end and back-end technologies including: Node.js, MongoDB, Backbone.js, Parse.com, Heroku and Windows Azure.

Practical examples include building multiple versions
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