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Building Valve Amplifiers, Second Edition

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Building Valve Amplifiers is a unique hands-on guide for anyone working with tube audio equipment--as an electronics hobbyist, audiophile or audio engineer. This 2nd Edition builds on the success of the first with technology and technique revisions throughout and, significantly, a major new self-build project, worked through step-by-step, which puts into practice the principles and techniques introduced throughout the book.

Particular attention has been paid to answering questions commonly asked by newcomers to the world of the valve, whether audio enthusiasts tackling their first build or more experienced amplifier designers seeking to learn about the design principles and trade-offs of "glass audio." Safety considerations are always to the fore, and the practical side of this book is reinforced by numerous clear illustrations throughout.

  • The only hands-on approach to building valve and tube amps--classic and modern--with a minimum of theory
  • Design, construction, fault-finding, and testing are all illustrated by step-by-step examples, enabling readers to clearly understand the content and succeed in their own projects
  • Includes a complete self-build amplifier project, putting into practice the key techniques introduced throughout the book
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Essential Linux Device Drivers (Prentice Hall Open Source Software Development Series)
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--Alan Cox, Linux Guru and Key Kernel Developer

 

“Very comprehensive and detailed, covering almost every single Linux device driver type.”

...
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C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don't apply to. Written to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of...

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Generic programming attempts to make programming more efficient by making it more general. This book is devoted to a novel form of genericity in programs, based on parameterizing programs by the structure of the data they manipulate.

The book presents the following four revised and extended chapters first given as lectures at the Generic...

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The focused ion beam (FIB) instrument has experienced an intensive period of maturation since its inception. Numerous new techniques and applications have been brought to fruition by the tireless efforts of some very innovative scientists with the foresight to recognize the potential of this upstart apparatus. Over the past few years, the FIB has...
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Create interactive cross-platform games with the Godot Engine 3.0

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