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C++ for Beginners...Masters

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The purpose of this book is to provide an introductory text for understanding the C++ language and to empower the reader to write C++ programs. The book also introduces reader to the paradigm of object oriented programming. The main strength and USP of this book is that it is written by a student for students but will be equally useful for intermediate level programmers, and software development professionals. The author is in the best position to identify and address issues and areas where a student needs maximum help in understanding the C++ concepts and developing programming skills.

The book also covers text for a business-oriented C++ programming course. The examples and the several chapters at the end are devoted to data structures, database concepts including SQL, methodology to interface C++ programs with any database using Open Database Connectivity (ODBC), basic windows graphics programming, overview of XML and Standard Template Library (STL).

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CSS Pocket Reference (Pocket Reference)
CSS Pocket Reference (Pocket Reference)

Cascading Style Sheets (CSS) is the W3C standard for the visual presentation of web pages (although it can be used in other settings as well). After a short introduction to the key concepts of CSS, this pocket reference provides an alphabetical reference to all CSS3 selectors, followed by an alphabetical reference to...

Nanomaterials and Plant Potential
Nanomaterials and Plant Potential

This book discusses the latest developments in plant-mediated fabrication of metal and metal-oxide nanoparticles, and their characterization by using a variety of modern techniques. It explores in detail the application of nanoparticles in drug delivery, cancer treatment, catalysis, and as antimicrobial agent, antioxidant and the...

OpenGL Shading Language (3rd Edition)
OpenGL Shading Language (3rd Edition)

OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable...


TYPO3 Templates
TYPO3 Templates

The template systems in TYPO3 make it one of the most powerful content management systems available today, but they seem too complex for many users. Site developers, who are able to learn how to use them efficiently, can build more extensible sites quicker and more customized for their users.

This book is a step-by-step guide for...

Adobe Photoshop Elements 11 for Photographers: The Creative Use of Photoshop Elements
Adobe Photoshop Elements 11 for Photographers: The Creative Use of Photoshop Elements

To coincide with some of the biggest changes in Photoshop Elements for years, Philip Andrews completely revises his bestselling title to include all the new features of this release. See how the new interface works alongside new tools, techniques and workflows to make editing, enhancing and sharing your pictures easier than ever. And as...

Apple Pro Training Series: Final Cut Server 1.5
Apple Pro Training Series: Final Cut Server 1.5

Designed for video-production professionals, Final Cut Server sets the standard for intuitive media asset management, making it easy to manage large collections of media files efficiently. In this Apple-authorized reference guide, system integrator Drew Tucker takes you on a comprehensive tour of the software, covering everything from tools...

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