Cartesian Genetic Programming (CGP) is a highly effective and increasingly popular form of genetic programming. It represents programs in the form of directed graphs, and a particular characteristic is that it has a highly redundant genotype–phenotype mapping, in that genes can be noncoding. It has spawned a number of new forms, each improving on the efficiency, among them modular, or embedded, CGP, and self-modifying CGP. It has been applied to many problems in both computer science and applied sciences.
This book contains chapters written by the leading figures in the development and application of CGP, and it will be essential reading for researchers in genetic programming and for engineers and scientists solving applications using these techniques. It will also be useful for advanced undergraduates and postgraduates seeking to understand and utilize a highly efficient form of genetic programming.
Practical Algorithms for 3D Computer Graphics, Second Edition
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis....
Evolutionary Optimization Algorithms
A clear and lucid bottom-up approach to the basic principles of evolutionary algorithms
Evolutionary algorithms (EAs) are a type of artificial intelligence. EAs are motivated by optimization processes that we observe in nature, such as natural selection, species migration, bird swarms, human culture, and ant...