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Closed-Loop Control of Blood Glucose (Lecture Notes in Control and Information Sciences)

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This book presents closed-loop blood glucose control in a simple manner, which includes the hardware and "software" components that make up the control system. It provides examples on how mathematical models are formulated as well as the control algorithms that stem from mathematical exercises. The book also describes the basic physiology of blood glucose regulation during fasting and meal from a functional level.

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Mobile Application Development with SMS and the SIM Toolkit
Mobile Application Development with SMS and the SIM Toolkit
Get mobile messaging going on virtually any platform, in any language

Mobile Application Development Using SMS and the SIM Toolkit is just the guide you’ve been looking for if you’re building applications for GSM or 3G networks, wish you had sample code for reality-based applications, or want to add mobile...

Object-Oriented and Classical Software Engineering
Object-Oriented and Classical Software Engineering
Classical and Object-Oriented Software Engineering, 6/e is designed for an introductory software engineering course. This book provides an excellent introduction to software engineering fundamentals, covering both traditional and object-oriented techniques.

Schach's unique organization and style makes it excellent for use in a...

Holographic Data Storage: From Theory to Practical Systems
Holographic Data Storage: From Theory to Practical Systems

The modern field of nonvolatile digital information storage is a bit more than a half-century old. During its history, the field has seen a small handful of technologies (magnetic tape, magnetic hard disk, magnetic flexible disk, consumer-derived optical disk) take root as ‘mainstream’. These technologies have persisted in the...


Linux Mint System AdministratorA¢a‚¬a„¢s Beginners Guide
Linux Mint System AdministratorA¢a‚¬a„¢s Beginners Guide

Probably the fastest route to becoming a Linux Mint system administrator, this book takes you from A–Z with clear step-by-step instructions, ranging from basic installation, to configuring networks, to troubleshooting. The perfect primer.

Overview

What you will learn from this book

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Panda3D 1.6 Game Engine Beginner's Guide
Panda3D 1.6 Game Engine Beginner's Guide

Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. It includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. Also, Panda3D is Open Source and free for any purpose, including commercial ventures. This book will enable you to create...

The Top Ten Algorithms in Data Mining
The Top Ten Algorithms in Data Mining

Identifying some of the most influential algorithms that are widely used in the data mining community, The Top Ten Algorithms in Data Mining provides a description of each algorithm, discusses its impact, and reviews current and future research. Thoroughly evaluated by independent reviewers, each chapter focuses on a...

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