The computing world today is in the middle of a revolution: mobile clients and cloud computing have emerged as the dominant paradigms driving programming and hardware innovation today. The Fifth Edition of Computer Architecture focuses on this dramatic shift, exploring the ways in which software and technology in the cloud are accessed by cell phones, tablets, laptops, and other mobile computing devices. Each chapter includes two real-world examples, one mobile and one datacenter, to illustrate this revolutionary change.
Updated to cover the mobile computing revolution
Emphasizes the two most important topics in architecture today: memory hierarchy and parallelism in all its forms.
Develops common themes throughout each chapter: power, performance, cost, dependability, protection, programming models, and emerging trends ("What's Next")
Includes three review appendices in the printed text. Additional reference appendices are available online.
Includes updated Case Studies and completely new exercises.
High Availability MySQL Cookbook
High Availability is something that all web sites hope to achieve, especially those that are linked to big companies.
MySQL, an open source relational database management system (RDBMS), can be made highly available to protect from corruption, hardware failure, software crashes, and user error. Running a MySQL setup is quite...
High-Temperature Superconductors (Springer Series in Materials Science)
The present book aims at describing the phenomenon of superconductivity and high-temperature superconductors discovered by Bednorz and Muller in 1986. The book covers the superconductivity phenomenon, structure of high-Tc superconductors, critical currents, synthesis routes for high Tc materials, superconductivity in...
Current Issues in Knowledge Management (Premier Reference Source) As global enterprise grows increasingly reliant on electronic data, processes, and procedures, studies of the management of organizational knowledge are emergin at the forefront of critical research.
Current Issues in Knowledge Management combines cutting-edge research on the cultural, technical, organizational, and human...
The Making of Prince of Persia: Journals 1985 - 1993
Before Prince of Persia was a best-selling video game franchise and a Jerry Bruckheimer movie, it was an Apple II computer game created and programmed by one person, Jordan Mechner. Also available as an ebook, Mechner’s candid journals from the time capture his journey from his parents’ basement to the forefront of the...