Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Computing: A Concise History (MIT Press Essential Knowledge)

Buy

The history of computing could be told as the story of hardware and software, or the story of the Internet, or the story of "smart" hand-held devices, with subplots involving IBM, Microsoft, Apple, Facebook, and Twitter. In this concise and accessible account of the invention and development of digital technology, computer historian Paul Ceruzzi offers a broader and more useful perspective. He identifies four major threads that run throughout all of computing's technological development: digitization--the coding of information, computation, and control in binary form, ones and zeros; the convergence of multiple streams of techniques, devices, and machines, yielding more than the sum of their parts; the steady advance of electronic technology, as characterized famously by "Moore's Law"; and the human-machine interface. Ceruzzi guides us through computing history, telling how a Bell Labs mathematician coined the word "digital" in 1942 (to describe a high-speed method of calculating used in anti-aircraft devices), and recounting the development of the punch card (for use in the 1890 U.S. Census). He describes the ENIAC, built for scientific and military applications; the UNIVAC, the first general purpose computer; and ARPANET, the Internet's precursor. Ceruzzi's account traces the world-changing evolution of the computer from a room-size ensemble of machinery to a "minicomputer" to a desktop computer to a pocket-sized smart phone. He describes the development of the silicon chip, which could store ever-increasing amounts of data and enabled ever-decreasing device size. He visits that hotbed of innovation, Silicon Valley, and brings the story up to the present with the Internet, the World Wide Web, and social networking.

(HTML tags aren't allowed.)

Internet Addiction: A Handbook and Guide to Evaluation and Treatment
Internet Addiction: A Handbook and Guide to Evaluation and Treatment

Internet Addiction: A Handbook and Guide to Evaluation and Treatment

"This book provides cutting-edge coverage by expanding the field to include specific problems such as online gaming, cybersex addiction, and gambling addiction. Its extensive attention to dealing with adolescents is essential, given the rapid...

C# Game Programming Cookbook for Unity 3D
C# Game Programming Cookbook for Unity 3D

An Accessible, Modular Style of Game Building―Easily Start Making Games with Unity 3D

C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or...

Google Hacks : Tips & Tools for Smarter Searching, Second Edition
Google Hacks : Tips & Tools for Smarter Searching, Second Edition

When the first edition of Google Hacks appeared, we were frankly a bit surprised that there was enough hacking going on to make up a whole book. No longer. People continue to discover more ways than we ever imagined to tweak, tone, and otherwise futz around...


Programming Google App Engine
Programming Google App Engine
On the Internet, popularity is swift and fleeting. A mention of your website on a popular blog can bring 300,000 potential customers your way at once, all expecting to find out who you are and what you have to offer. But if you’re a small company just starting out, your hardware and software aren’t...
Frommer's Portable Bahamas
Frommer's Portable Bahamas

At a luxurious resort spa or on a pristine beach, our expert authors guide you to your best Bahamas experience.

  • Detailed maps throughout
  • Exact prices, directions, opening hours,and other practical information

  • Candid reviews of hotels and restaurants,plus sights, shopping,...

Teach Yourself VISUALLY Bridge (Teach Yourself VISUALLY Consumer)
Teach Yourself VISUALLY Bridge (Teach Yourself VISUALLY Consumer)
Tricks. Trumps. Auctions. Contracts. Bridge is a challenging game, but you can quickly grasp its basics with this guide that shows how it's played. Teach Yourself VISUALLY Bridge covers everything from evaluating a hand and bidding it through playing the cards and scoring the results—guiding you play by play and trick by trick. With...
©2019 LearnIT (support@pdfchm.net) - Privacy Policy