**Mathematics for Computer Graphics**Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques... | | **Getting Acquainted With Fractals**The first instance of pre-computer fractals was noted by the French mathematician Gaston Julia. He wondered what a complex polynomial function would look like, such as the ones named after him (in the form of z2 + c, where c is a complex constant with real and imaginary parts). The idea behind this formula is that one takes the x and y coordinates... | | **Linear Optimization: The Simplex Workbook (Undergraduate Texts in Mathematics)**This undergraduate textbook is written for a junior/senior level course on linear optimization. Unlike other texts, the treatment follows the "modified Moore method" approach in which examples and proof opportunities are worked into the text in order to encourage students to develop some of the content through their own experiments and... |