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In 2006, about 67 percent of Americans played video games using a computer or game console such as PlayStation, Xbox, or Wii. Video games have come a long way since they were developed in the 1970s. In the past, game programs used a computer-like gadget that could be connected to the television. The players would look at the image on the television screen, hence the name "video game." With the development of personal computers in the 1980s, the computer monitor became a more popular display device, leading to the new term "computer game." These terms, along with "digital game," are now interchangeable. Digital Games: Computers at Play explains the history of digital games, explores how the games have affected players and society, and discusses emerging trends in the digital gaming industry. |
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Web 2.0 Solutions with Oracle WebCenter 11g
Oracle WebCenter Suite is the industry's most comprehensive enterprise portal platform designed for business users, unified with business applications, Enterprise 2.0 services, and social communities. It incorporates Web 2.0 content, collaboration, and communication services. However, without proper guidance on developing... | | Raspberry Pi User Guide
Make the most out of the world’s first truly compact computer
It's the size of a credit card, it can be charged like a smartphone, it runs on open-source Linux, and it holds the promise of bringing programming and playing to millions at low cost. And now you can learn how to use this amazing computer from its... | | Process Analysis and Simulation in Chemical Engineering
This book offers a comprehensive coverage of process simulation and flowsheeting, useful for undergraduate students of Chemical Engineering and Process Engineering as theoretical and practical support in Process Design, Process Simulation, Process Engineering, Plant Design, and Process Control courses. The main concepts related to process... |
Reason 2.5 Power!Put the power of Reason 2.5 to work for you as you produce amazing music. "Reason 2.5 Power!" shows you the ins and outs of this popular program as you work your way through several in-depth tutorials designed to teach you how to use Reason 2.5 to its fullest potential. With this book, you'll dive right in and learn... | | Multilingual Speech ProcessingTanja Schultz and Katrin Kirchhoff have compiled a comprehensive overview of speech processing from a multilingual perspective. By taking this all-inclusive approach to speech processing, the editors have included theories, algorithms, and techniques that are required to support spoken input and output in a large variety of languages. This book... | | Frommer's Edinburgh and Glasgow (Frommer's Complete)
Catch a street performance on the Royal Mile during the Edinburgh Festival. See chapter 8.
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Detailed maps throughout
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Exact prices, directions, opening hours,and other practical information
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Candid reviews of hotels and restaurants,plus sights, shopping, and... |
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