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Digital Geometry Algorithms: Theoretical Foundations and Applications to Computational Imaging (Lecture Notes in Computational Vision and Biomechanics)

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Digital geometry emerged as an independent discipline in the second half of the last century. It deals with geometric properties of digital objects and is developed with the unambiguous goal to provide rigorous theoretical foundations for devising new advanced approaches and algorithms for various problems of visual computing. Different aspects of digital geometry have been addressed in the literature. This book is the first one that explicitly focuses on the presentation of the most important digital geometry algorithms. Each chapter provides a brief survey on a major research area related to the general volume theme, description and analysis of related fundamental algorithms, as well as new original contributions by the authors. Every chapter contains a section in which interesting open problems are addressed.
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Computer Vision: A Modern Approach
Computer Vision: A Modern Approach

This extraordinary book gives a uniquely modern view of computer vision. Offering a general survey of the whole computer vision enterprise along with sufficient detail for readers to be able to build useful applications, this book is invaluable in providing a strategic overview of computer vision. With extensive use of probabalistic...

3D Imaging for Safety and Security (Computational Imaging and Vision)
3D Imaging for Safety and Security (Computational Imaging and Vision)
The past decades have seen significant improvements in 3D imaging where the related techniques and technologies have advanced to a mature state. These exciting developments have sparked increasing interest in industry and academia in the challenges and opportunities afforded by 3D sensing. As a consequence, the emerging area of safety and security...
Augmented Learning: Research and Design of Mobile Educational Games
Augmented Learning: Research and Design of Mobile Educational Games
New technology has brought with it new tools for learning, and research has shown that the educational potential of video games resonates with scholars, teachers, and students alike. In Augmented Learning, Eric Klopfer describes the largely untapped potential of mobile learning games--games played on such handheld devices as cell phones,...

Classical Theory of Gauge Fields
Classical Theory of Gauge Fields
Based on a highly regarded lecture course at Moscow State University, this is a clear and systematic introduction to gauge field theory. It is unique in providing the means to master gauge field theory prior to the advanced study of quantum mechanics. Though gauge field theory is typically included in courses on quantum field theory, many of its...
Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics)
Understanding Virtual Reality: Interface, Application, and Design (The Morgan Kaufmann Series in Computer Graphics)

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the...

Robot Manipulator Control: Theory and Practice (Control Engineering, 15)
Robot Manipulator Control: Theory and Practice (Control Engineering, 15)

Discloses the elements of control theory and robot dynamics. Surveys computed-torque control, robust control of robotic manipulators, adaptive control of robotic manipulators, neural network control of robots, force control, and advanced control techniques. Includes information on designing and operating robotic platforms in discussing robot...

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