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Multimedia processing demands efficient programming in order to optimize functionality. Data, image, audio, and video processing, some or all of which are present in all electronic devices today, are complex programming environments. Optimized algorithms (step-by-step directions) are difficult to create but can make all the difference when developing a new application.
This book discusses the most current algorithms available that will maximize your programming keeping in mind the memory and real-time constraints of the architecture with which you are working. A wide range of algorithms is covered detailing basic and advanced multimedia implementations, along with, cryptography, compression, and data error correction. The general implementation concepts can be integrated into many architectures that you find yourself working with on a specific project. Analog Devices' BlackFin technology is used for examples throughout the book.
*Discusses how to decrease algorithm development times to streamline your programming
*Covers all the latest algorithms needed for contrained systems
*Includes case studies on WiMAX, GPS, and portable media players |
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Detecting the Social: Order and Disorder in Post-1970s Detective Fiction
This book analyses the ways in which twenty-first century detective fiction provides an understanding of the increasingly complex and often baffling contemporary world ? and what sociology, as a discipline, can learn from it.
Conventional sociological accounts of fiction generally comprehend its value in terms of... | | The Crucible of Consciousness: An Integrated Theory of Mind and BrainThere are lots of books on consciousness being published these days, and I end up skimming most of them and reading a few of them. Reading somebody else’s take on the whole set of issues is often frustrating and depressing: they just don’t get it. Other times it is tantalizing; they start on the right foot, in other words, where I... | | Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers
Great things don’t happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming.
This book includes more than 80 games to help you break down barriers, communicate better, and generate new... |
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