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Elements of Quantum Computing: History, Theories and Engineering Applications

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A quantum computer is a computer based on a computational model which uses quantum mechanics, which is a subfield of physics to study phenomena at the micro level. There has been a growing interest on quantum computing in the 1990's and some quantum computers at the experimental level were recently implemented. Quantum computers enable super-speed computation and can solve some important problems whose solutions were regarded impossible or intractable with traditional computers.

This book provides a quick introduction to quantum computing for readers who have no backgrounds of both theory of computation and quantum mechanics. “Elements of Quantum Computing” presents the history, theories and engineering applications of quantum computing. The book is suitable to computer scientists, physicists and software engineers.

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Casarett & Doull's Toxicology: The Basic Science of Poisons, Eighth Edition
Casarett & Doull's Toxicology: The Basic Science of Poisons, Eighth Edition

The most trusted all-in-one overview of the biomedical and environmental aspects of toxicology--NOW more complete, up-to-date, and in full color

A Doody's Core Title for 2015!

NEW to the Eighth Edition

  • FULL-COLOR design to allow for a clearer interpretationof the basic...
Essential Skills for the Agile Developer: A Guide to Better Programming and Design
Essential Skills for the Agile Developer: A Guide to Better Programming and Design

Agile has become today’s dominant software development paradigm, but agile methods remain difficult to measure and improve. Essential Skills for the Agile Developer fills this gap from the bottom up, teaching proven techniques for assessing and optimizing both individual and team agile practices.

...

Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave Studio
Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave Studio

This is a book about making 3D games in Macromedia Director Shockwave Studio. Expect it to be a book about code, interface tricks, and wacky game ideas. Along the way, I will share my experiences, life, and attitudes about games and game development. I have always tended to swim upstream, so I doubt that much of this will seem comfortable or...


Sensors and Control Systems in Manufacturing, Second Edition
Sensors and Control Systems in Manufacturing, Second Edition

A Comprehensive Guide to Sensors and Control Systems in Manufacturing

Thoroughly updated with cutting-edge technologies, this detailed resource offers proven methods for effectively evaluating, selecting, and implementing sensors and controls to ensure error-free manufacturing environments. Sensors and Control Systems in...

Droids Made Simple: For the Droid, Droid X, Droid 2, and Droid 2 Global (Made Simple (Apress))
Droids Made Simple: For the Droid, Droid X, Droid 2, and Droid 2 Global (Made Simple (Apress))

If you have a Droid series smartphone—Droid, Droid X, Droid 2, or Droid 2 Global—and are eager to get the most out of your device, Droids Made Simple is perfect for you. Authors Martin Trautschold, Gary Mazo and Marziah Karch guide you through all of the features, tips,...

AMPL: A Modeling Language for Mathematical Programming
AMPL: A Modeling Language for Mathematical Programming

AMPL is a language for large-scale optimization and mathematical programming problems in production, distribution, blending, scheduling, and many other applications. Combining familiar algebraic notation and a powerful interactive command environment, AMPL makes it easy to create models, use a wide variety of solvers, and examine solutions....

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