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Embedded C Programming and the Atmel AVR

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Enter the world of embedded programming and microcontroller applications! One of the only books available today that uses the increasingly popular and cost-effective Atmel AVR embedded controller as the platform and application for learning, Embedded C Programming and the Atmel AVR, 2E is the perfect choice for novices. Featuring a host of fully-functional example applications, this highly innovative book enables users to adopt a "learn by doing" approach as they develop the knowledge and skills needed to achieve proficiency. Following an introduction to Atmel AVR RISC processors, readers are launched immediately into an embedded C language tutorial. Here, they'll experiment with variables and constants, operators and expressions, control statements, pointers and arrays, memory types, preprocessor directives, real-time methods, and more! In addition to a comprehensive library functions reference, an entire chapter on the CodeVision AVR C Compiler provides clear, step-by-step instruction in IDE installation and operation, mixing Assembler with C, and using the Code Wizard Code Generator. Use of peripherals - such as keypads, LCD displays, and other common embedded microcontroller-related devices - is also explored fully in this all-inclusive, state-of-the-art programmer's how-to and reference manual.
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Desktop Applications with Microsoft Visual Basic 6.0 MCSD Training Kit
Desktop Applications with Microsoft Visual Basic 6.0 MCSD Training Kit

Welcome to Desktop Applications with Microsoft Visual Basic 6.0 MCSD Training Kit. By completing the lessons and associated exercises in this course, you will acquire the knowledge and skills necessary to develop solutions using Visual Basic 6.0.

This book also addresses the objectives of the Microsoft Designing and Implementing Desktop...

Machine Learning with AWS: Explore the power of cloud services for your machine learning and artificial intelligence projects
Machine Learning with AWS: Explore the power of cloud services for your machine learning and artificial intelligence projects

Use artificial intelligence and machine learning on AWS to create engaging applications

Key Features

  • Explore popular AI and ML services with their underlying algorithms
  • Use the AWS environment to manage your AI workflow
  • Reinforce key concepts with hands-on...
Microsoft Windows Server 2003 Terminal Services
Microsoft Windows Server 2003 Terminal Services

Get in-depth guidance to plan, install, configure, and administer Terminal Services. Increase server productivity—and help reduce system overhead and support costs—by delivering Windows Server 2003 Terminal Services to your local and remote clients. This guide provides expert technical guidance to plan for, install, and configure...


Deep Belief Nets in C++ and CUDA C: Volume 3: Convolutional Nets
Deep Belief Nets in C++ and CUDA C: Volume 3: Convolutional Nets
Discover the essential building blocks of a common and powerful form of deep belief network: convolutional nets. This book shows you how the structure of these elegant models is much closer to that of human brains than traditional neural networks; they have a ‘thought process’ that is capable of learning abstract...
Managing and Using MySQL (2nd Edition)
Managing and Using MySQL (2nd Edition)

Programmers have always put together software on their own time to "scratch their own itches." Until the 1990s, however, programmers lacked distribution mediums for mass marketing their creations. The Internet changed that and gave life to grass-roots software distribution philosophies that have challenged those of the software...

Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems
Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX),...
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