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Evolution and Seismic Tools for Stellar Astrophysics

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This volume of original articles is the result of the work initiated in 2002 with the aim to extensively test, compare and optimize the numerical tools used to calculate stellar models and their oscillation frequencies.

This collection of papers provides a unique reference that covers 10 evolution codes and 9 oscillation codes. Most of these have been used to produce numerous results published over the years and have never before been fully described in literature. The comparisons that were carried out over a period of 4 years resulted in a comprehensive study that covered the numerical aspects of the different codes and the implementation of the physics they use, and have provided the basis for further development of the codes. The same work has also allowed for a detailed characterization of the precision and expected shortfalls of the models produced by these tools. Consequently, this volume is expected to be of great relevance for researchers and research students working on the modeling of stars and on the implementation of seismic test of stellar models. Moreover, it is expected to have a high impact on the analysis of the data acquired by (ongoing and future) ground-based instruments and space missions in helio- and astero-seismology.

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Practical Scala DSLs: Real-World Applications Using Domain Specific Languages
Practical Scala DSLs: Real-World Applications Using Domain Specific Languages
Build domain specific languages (DSLs) using Java's most popular functional programming language: Scala. This book introduces the basics of Scala and DSLs using a series of practical examples. In Practical Scala DSLs, you’ll learn to create pragmatic and complete code examples that explain the actual use of...
Python Programming Fundamentals (Undergraduate Topics in Computer Science)
Python Programming Fundamentals (Undergraduate Topics in Computer Science)

Computer programming is a skill that can bring great enjoyment from the creativity involved in designing and implementing a solution to a problem. This classroom-tested and easy-to-follow textbook teaches the reader how to program using Python, an accessible language which can be learned incrementally. Through an extensive use of examples and...

Essential System Administration Pocket Reference
Essential System Administration Pocket Reference
This pocket reference brings together all the important Unix and Linux system administration information in a single compact volume. Not only are all of the important administrative commands covered, but this reference also includes the locations and formats of important configuration files (including both general system databases like the password...

Mathematical Foundations of Computer Science 2008: 33rd International Symposium, MFCS 2008, Torun, Poland, August 25-29, 2008, Proceedings
Mathematical Foundations of Computer Science 2008: 33rd International Symposium, MFCS 2008, Torun, Poland, August 25-29, 2008, Proceedings
This book constitutes the refereed proceedings of the 33rd International Symposium on Mathematical Foundations of Computer Science, MFCS 2008, held in Torun, Poland, in August 2008.

The 45 revised full papers presented together with 5 invited lectures were carefully reviewed and selected from 119 submissions. All current aspects in theoretical...

Visual Basic 6 Black Book: The Only Book You'll Need on Visual Basic
Visual Basic 6 Black Book: The Only Book You'll Need on Visual Basic

Completely explains the crucial Visual Basic tool set in detail. Covers the best Visual Basic programming practices, from design tools to flowcharts. Contains 1,000 pages of everything Visual Basic 6, from radio buttons and checkboxes to XOR drawings, OLE automation, DHTML page design, and Internet Explorer 4 support.

Welcome to
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App Inventor: Create Your Own Android Apps
App Inventor: Create Your Own Android Apps

You’re on your regular running route, just jogging along, and an idea for the next killer mobile app hits you. All the way home, you don’t even care what your time is, all you can think about is getting your idea out there. But how exactly do you do that? You’re no programmer, and that would take years, and time is...

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