Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Foundation ActionScript Animation: Making Things Move!

Buy

Sure you can animate using motion tweens, in fact we'll help you do that with our Flash Cartoon Animation book, but isn't there something extra special in making things move with just a few lines of code?

In this book Keith Peters guides us through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction.

This book will teach you how to use Flash ActionScript to move the objects in your movies, rather than letting Flash’s tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic interactive movies that seem to come alive on your screen. Almost all of the code featured in this book will work fine in either Flash MX 2004 or Flash 8, and with a few minor adjustments, most of it can even be applied to Flash MX.

Although the text covers many advanced math and physics concepts, making for very realistic motion, there’s no need to worry, even if you’re a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!).

This book first covers everything you need to know to get started: the principles of animation, and the basics of ActionScript, trigonometry, and Flash rendering methods. You’ll work your way slowly from using code to move a single object across the screen to creating complex systems that really push Flash’s capabilities with topics covered including collision detection, particle attraction, and kinematics. The book concludes with looking at 3D animation techniques, including building a basic 3D engine, 3D lines, fills and solids, and matrix math.

Once you come to grips with the ideas presented here, you’ll find yourself creating all manner of exciting animations and games!

About the Author

Keith Peters is a Flash developer in the Boston area. He has been working with Flash since 1999 and is currently the senior flash architect at Flash Composer. Keith has been a contributing author to eight other friends of ED books. But probably his biggest claim to fame is his personal website, bit-101.com, where he strives to create a new and unique Flash experiment each day. This has resulted in over 700 open source Flash examples—probably the largest single author repository of open source Flash material on the Web.

(HTML tags aren't allowed.)

Offshore Wind Energy Generation: Control, Protection, and Integration to Electrical Systems
Offshore Wind Energy Generation: Control, Protection, and Integration to Electrical Systems

The offshore wind sector’s trend towards larger turbines, bigger wind farm projects and greater distance to shore has a critical impact on grid connection requirements for offshore wind power plants. This important reference sets out the fundamentals and latest innovations in electrical systems and control strategies deployed in...

Firefox Secrets: A Need-To-Know Guide
Firefox Secrets: A Need-To-Know Guide
This is a must read guide to anyone who wants to learn how to browse faster and more conveniently with Firefox. Firefox Secrets will teach you how to get the most from Mozilla, including how to find and use all the hidden features, extensions available to you. You'll learn:
  • Ways to ease the transition from Internet Explorer...
.NET Gotchas
.NET Gotchas
Like most complex tasks, .NET programming is fraught with potential costly, and time-consuming hazards. The millions of Microsoft developers worldwide who create applications for the .NET platform can attest to that. Thankfully there's now a book that shows you how to avoid such costly and time-consuming mistakes. It's called ...

Bioremediation and Sustainability: Research and Applications
Bioremediation and Sustainability: Research and Applications

Bioremediation and Sustainability is an up-to-date and comprehensive treatment of research and applications for some of the most important low-cost, "green," emerging technologies in chemical and environmental engineering. 

...
Intel OEM Systems Handbook
Intel OEM Systems Handbook

The cover design is an abstract portrayal of Intel's computer systems products as the building blocks of systems development. The building blocks meld together, encompassing the heart of an open system, which is symbolized by the pyramid at the heart of the architecture. This melding or flexibility is the key Intel pres to the design...

Ethereum Projects for Beginners: Build blockchain-based cryptocurrencies, smart contracts, and DApps
Ethereum Projects for Beginners: Build blockchain-based cryptocurrencies, smart contracts, and DApps

Understand the Ethereum platform to build distributed applications that are secured and decentralized using blockchain technology

Key Features

  • Build your own decentralized applications using real-world blockchain examples
  • Implement Ethereum for building smart contracts and...
©2019 LearnIT (support@pdfchm.net) - Privacy Policy