Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 (Wrox Programmer to Programmer)

Buy

WELCOME TO Game and Graphics Programming for iOS and Android with OpenGL ES 2.0. This book is not your usual “OpenGL Hello Triangle” book — it’s not meant to explain the “why” (Google is there for that), but rather, to show you the “how.” This book will strictly teach you what works and what doesn’t when it comes to game and graphics programming.

Using more than 50 unique tutorials (which also include some full game frameworks), this book adopts a straightforward practical approach (probably never seen before) that only focuses on what you need to learn to insure that you will be able to create a game.

You will learn all the necessary elements in order to create a full-fl edged game with rich 3D graphics. If you are looking for an aggressive teaching method that enables you to quickly move forward to create your dream game, this book is for you!

Develop graphically sophisticated apps and games today!

The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.

  • Provides a project template for iOS and Android platforms
  • Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more
  • Offers explanation of full-function 2D and 3D graphics on embedded systems
  • Addresses the principal technology for hardware-accelerated graphical rendering

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.

(HTML tags aren't allowed.)

Oracle BPM Suite 11g Developer's cookbook
Oracle BPM Suite 11g Developer's cookbook
Organizations find that it's the business process that constitutes the heart of an enterprise and is a differentiating factor. They've found that it's the processes that make or break an enterprise. Operational efficiency is a differentiating factor, and research shows that it's the processes that provide operational...
Effective Team Management with VSTS and TFS: A Guide for Scrum Masters
Effective Team Management with VSTS and TFS: A Guide for Scrum Masters
Gain the essential knowledge to use VSTS/TFS effectively to empower your Agile teams. This book provides a deep analysis into issues Agile teams may face and how to overcome them by adopting and implementing the proper tools.

Rather than just review VSTS/TFS features, this book provides proven solutions
...
Image-Based Rendering
Image-Based Rendering
Image-based rendering (IBR) refers to a collection of techniques and representations that allow 3D scenes and objects to be visualized in a realistic way without full 3D model reconstruction. IBR uses images as the primary substrate. The potential for photorealistic visualization has tremendous appeal, and it is thus not surprising that IBR has...

History of Interior Design
History of Interior Design

This classic reference presents the history of interior design from prehistory to the present. Exploring a broad range of design styles and movements, this revised and expanded edition includes coverage of non-Western design and vernacular interior architecture and features 665 photographs and drawings (color and black-and-white).  A...

TCP/IP Foundations
TCP/IP Foundations

The world of IT is always evolving, but in every area there are stable, core concepts that anyone just setting out needed to know last year, needs to know this year, and will still need to know next year. The purpose of the Foundations series is to identify these concepts and present them in a way that gives you the strongest...

Getting Started with Kubernetes - Second Edition
Getting Started with Kubernetes - Second Edition

Learn how to schedule and run application containers using Kubernetes.

About This Book

  • Get well-versed with the fundamentals of Kubernetes and get it production-ready for deployments
  • Confidently manage your container clusters and networks using Kubernetes
  • This practical...
©2021 LearnIT (support@pdfchm.net) - Privacy Policy