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Game Art for Teens (Game Development Series)

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Wouldn?t you love to create really great art for your games? The kind of art that keeps players coming back for more? Now you can! Game Art for Teens is full of step-by-step, hands-on projects that allow you to begin creating art right away. Each project includes easy-to-follow examples that help you master each concept, making it easy to put what you?ve learned to use in your own games. You?ll cover all of the basics?from 2D art creation and animation to 3D models, lighting, and reflections. Set the scene for your game by creating realistic settings, including buildings, terrain, rooms, and corridors. Draw players into your game by designing, developing, and animating compelling characters. Bring it all together as you cover game platforms and technical limitations. With a little bit of skill, a lot of imagination, and Game Art for Teens, the possibilities are endless!

Iremember growing up in a small town in southern Idaho. Our high school didn’t have an art teacher. The only place that I could gain any instruction in art was from books. I loved reading about artists and I loved the step-by-step instruction books. Now, after years of success in commercial art, I felt it was time to help the young students who are looking for guidance with their dream of becoming game artists.

This book is designed to give realworld instruction with solid examples of game art creation. The chapters are full of step-by-step projects that show you in detail how game art is created. The examples are taken from projects that could be right out of any game. To best understand and learn from this book, you should complete each project as shown in the step-by-step instructions. From there, you should practice the concepts on your own to broaden your knowledge of the tools and master the techniques.

The CD contains tools and links to all the resources you will need to complete the projects. The tools are trial versions or learning versions of professional software.
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