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Game Development for iOS with Unity3D

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Demystifies the Processes of Game Development
Game Development for iOS with Unity3D takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how to publish your game to the App Store.

Encompasses the Whole Range of iOS Game Development
This practical book begins with advice on writing a game design document and getting Apple developer certification. It then covers the build processes of the Unity Remote application and explains how to use the Unity editor. After focusing on debugging and optimization, the author describes tips for designing and marketing a successful App Store page. The book also features two iOS-ready games to explore, adapt, and play. Source files for the game examples are available at www.crcpress.com.

Guides You in Creating a Functional iOS Game
Accessible to indie game developers and small- to medium-sized studios, this hands-on guide gives you the tools and knowledge needed to start building and launching iOS games. It helps you create games using Unity3D and publish them to the App Store.

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A+ Certification Study Guide, Fifth Edition (Certification Press)
A+ Certification Study Guide, Fifth Edition (Certification Press)
Get the book that shows you not only what--but how--to study
  • 100% complete coverage of all official objectives for the A+ Core Hardware and Operating System Technologies exams
  • Exam Readiness checklist at the front of the book--you're ready for the exam when...
The Machine Question: Critical Perspectives on AI, Robots, and Ethics
The Machine Question: Critical Perspectives on AI, Robots, and Ethics

One of the enduring concerns of moral philosophy is deciding who or what is deserving of ethical consideration. Much recent attention has been devoted to the "animal question" -- consideration of the moral status of nonhuman animals. In this book, David Gunkel takes up the "machine question": whether and to what extent...

Data Mining for Social Robotics: Toward Autonomously Social Robots
Data Mining for Social Robotics: Toward Autonomously Social Robots

This book explores an approach to social robotics based solely on autonomous unsupervised techniques and positions it within a structured exposition of related research in psychology, neuroscience, HRI, and data mining.  The authors present an autonomous and developmental approach that allows the robot to learn interactive behavior by...


Handbook of Statistics in Clinical Oncology (Fluid Power and Control Series)
Handbook of Statistics in Clinical Oncology (Fluid Power and Control Series)

This book compiles state-of-the-art statistical approaches to solving problems in clinical oncology, focusing on clinical trials in phases I, II, and III, as well as quality of life and economic analyses, and exploratory methods.
Examines trial design treatment based on toxicity and survival!
Featuring over 1000 references,
...

Java Garage
Java Garage

Enter your Java Garage... where you do your work, not somebody else's. It's where you experiment, escape, tinker, and ultimately succeed.

Java Garage is not your typical Java book. If you're tired of monotonous "feature walks"...

Learn Linux in a Month of Lunches
Learn Linux in a Month of Lunches

Summary

Learn Linux in a Month of Lunches shows you how to install and use Linux for all the things you do with your OS, like connecting to a network, installing software, and securing your system. Whether you're just curious about Linux or have to get up and running for your job, you'll appreciate...

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