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Game Programming All in One

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Game Programming All in One, Third Edition gives aspiring game programmers the skills that are needed to create professional-quality games. If you have a working knowledge of C or C++ and are ready to expand your skills into the field of game programming, then get ready to begin your journey with this latest edition! You won't cover the topic of programming in general, but rather the specifics of programming for games. Using the cross-platform Allegro game library, you'll learn how to write complete games that will run on almost any operating system. Both Windows® and Linux® screenshots are displayed throughout. Using the techniques taught within this book and the tools included on the CD-ROM, you'll be able to write standard Windows and DirectX® programs without the cost of an expensive compiler.

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Graphs and their Uses (New Mathematical Library)
Graphs and their Uses (New Mathematical Library)
In 1963 Oystein Ore wrote this classic volume, which was published in the New Mathematical Library Series. This elegant book has provided students and teachers with an excellent introduction to the field of graph theory for close to thirty years. Robin Wilson's revision adds strength to the book by updating the terminology and notation, bringing...
Reasonably Simple Economics: Why the World Works the Way It Does
Reasonably Simple Economics: Why the World Works the Way It Does

The goal of Reasonably Simple Economics is, not surprisingly, simple: to help us think like economists. When we do, so much of the world that seemed mysterious or baffling  becomes more clear and understandable—improving our lives and providing new tools to succeed in business and career.

In a chatty style,...

Managing Humans: Biting and Humorous Tales of a Software Engineering Manager
Managing Humans: Biting and Humorous Tales of a Software Engineering Manager

The humor and insights in the 2nd Edition of Managing Humans are drawn from Michael Lopp's management experiences at Apple, Netscape, Symantec, and Borland, among others. This book is full of stories based on companies in the Silicon Valley where people have been known to yell at each other and occasionally throw...


Domain Architectures : Models and Architectures for UML Applications
Domain Architectures : Models and Architectures for UML Applications
The last two decennia have witnessed many advances in the area of software
development. The advent of object-oriented programming languages and modelling
languages such as Unified Modeling Language (UML) has increased our ability
as developers to design and realize large and enterprise-wide software systems.
However, software
...
Refurbishment and Upgrading of Buildings: .
Refurbishment and Upgrading of Buildings: .
...I can recommend the book as good reading for students of surveying and architecture, for developers and for those involve with refurbishment of historic buildings..
–Dr. Jagjit Singh, Director, Environmental Building Solutions Ltd, Journal of Architectural Conservation No. 3, November 2001

...the
...
Fundamentals of Modern Electric Circuit Analysis and Filter Synthesis: A Transfer Function Approach
Fundamentals of Modern Electric Circuit Analysis and Filter Synthesis: A Transfer Function Approach
This textbook explains the fundamentals of electric circuits and uses the transfer function as a tool to analyze circuits, systems, and filters.  The author avoids the Fourier transform and three phase circuits, since these topics are often not taught in circuits courses.  General transfer functions for low pass, high pass, band pass...
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