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Intelligent Computer Graphics 2011 (Studies in Computational Intelligence)

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Intelligent techniques are used since several years in various research areas using computer programs. The purpose of using intelligent techniques is generally to optimise the processing time, to find more accurate solutions, for a lot of problems, than with traditional methods, or simply to find solutions in problems where traditional methods fail. By “intelligent techniques” we mean above all Artificial Intelligence based techniques but not only. In some cases, simple human intelligence may help invent problem adapted new processing methods which greatly improve existing ones. In Computer Graphics, the use of intelligent techniques started more recently than in other research areas. However, during these last two decades, the use of intelligent Computer Graphics techniques is growing up year after year and more and more interesting techniques are presented in this area.

The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volumes “Artificial Intelligence Techniques for Computer Graphics” (2008), “Intelligent Computer Graphics 2009” (2009) and “Intelligent Computer Graphics 2010” (2010). What is Intelligent Computer Graphics? It is a set of Computer Graphics problems whose solution is strongly improved by the use of intelligent techniques. These techniques are mainly based on Artificial Intelligence. So, in Declarative scene Modelling, problem resolution, constraint satisfaction and machine-learning techniques are used. In scene understanding, as well as in improved Monte-Carlo Radiosity, heuristic search techniques allow to improve solutions. In virtual world exploration, efficient camera movement is achieved by strategy games techniques. In behavioural animation, multi-agent techniques, as well as evolutionary algorithms are currently used.
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