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Introduction to 3D Game Programming with DirectX 10

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Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental tasks in Direct3D, and Part III demonstrates a variety of techniques and special effects. With this book: Understand how vectors, matrices, and transfomations are used in the creation of computer games. Discover how to implement lighting, texture mapping, blending, and stenciling to increase the realism of your scenes. Explore techniques for creating special effects, including terrain rendering, shadow mapping, particle systems, and reflections. Learn about new Direct3D 10 features such as geometry shaders, the stream out pipeline stage, texture arrays, and primitive IDs. Test your knowledge and programming skills with the end-of-chapter exercises.
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Mathematics for 3D Game Programming and Computer Graphics, Third Edition
Mathematics for 3D Game Programming and Computer Graphics, Third Edition

This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D programming such as illumination and...

Mastering VMware vSphere 4 (Computer/Tech)
Mastering VMware vSphere 4 (Computer/Tech)

As part of the highly acclaimed Mastering series from Sybex, this book offers a comprehensive look at VMware vSphere 4, how to implement it, and how to make the most of what it offers.

Coverage Includes:

Therapeutic Neovascularization - Quo vadis?
Therapeutic Neovascularization - Quo vadis?

This collection of current and future concepts of neovascularization offers fascinating insights into refining a powerful therapeutic tool which has not yet had the chance to live up to the expectations and needs of the medical community. It examines current refinements in the fundamental concept of neovascularization and describes the most...


The ThoughtWorks Anthology, Volume 2: More Essays on Software Technology and Innovation
The ThoughtWorks Anthology, Volume 2: More Essays on Software Technology and Innovation

While many companies are primarily defined by a business model, Thought- Works is primarily defined by a social model. We define three pillars to measure success in our business and to influence our business decisions.

• Run a sustainable business.

• Champion software excellence, and...

Seven Databases in Seven Weeks: A Guide to Modern Databases and the NoSQL Movement
Seven Databases in Seven Weeks: A Guide to Modern Databases and the NoSQL Movement
It has been said that data is the new oil. If this is so, then databases are the fields, the refineries, the drills, and the pumps. Data is stored in databases, and if you’re interested in tapping into it, then coming to grips with the modern equipment is a great start.

Databases are
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Processor Microarchitecture: An Implementation Perspective (Synthesis Lectures on Computer Architecture)
Processor Microarchitecture: An Implementation Perspective (Synthesis Lectures on Computer Architecture)

Computers are at the heart of most activities nowadays. A processor is the central component of a computer, but nowadays, we can find processors embedded in many other components, such as game consoles, consumer electronic devices and cars, just to mention a few.

This lecture presents a thorough study of the microarchitecture...

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