This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of "data science" for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (or MOOC) offered by the pioneering MIT--Harvard collaboration edX. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. The book does not require knowledge of mathematics beyond high school algebra, but does assume that readers are comfortable with rigorous thinking and not intimidated by mathematical concepts. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming.
Introduction to Computation and Programming Using Python can serve as a stepping-stone to more advanced computer science courses, or as a basic grounding in computational problem solving for students in other disciplines.
Zend Framework, A Beginner's Guide
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Leverage the power of the Zend Framework to supercharge your PHP development! Zend Framework: A Beginner's Guide covers key features, including model-view-controller implementation, routing, input validation, internationalization, and caching, and shows you how to use them in a practical...
Cisco IOS in a Nutshell This two-part reference covers IOS configuration for the TCP/IP protocol family. The first part includes chapters on the user interface, configuring lines and interfaces, access lists, routing protocols, and dial-on-demand routing and security. The second part is a classic O'Reilly-style quick reference to all the commands you need to work with... SharePoint 2003 User's Guide (Expert's Voice) At DataLan Corporation, we spend a significant amount of time discussing a select group of people that we refer to as Professional Information Workers. We define this group as people who spend most of their working day creating documents and sending e-mail. Personally, I use a simple litmus test to identify Professional Information Workers; if you... Physics for Flash Games, Animation, and Simulations
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically...