Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
iPhone Games Projects

Buy
iPhone Games Projects, 9781430219682 (1430219688), Apress, 2009
One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next best seller.

This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk! It's supported with code examples that you can download and use to realize your own great ideas.

This book's authors are responsible for some of the all-time most popular and talked-about games:

  • Brian Greenstone developed Enigmo and Cro-Mag Rally.
  • Aaron Fothergill developed Flick Fishing.
  • Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history.
  • Mike Kasprzak's Smiles was a finalist in the IGF 2009 Best Mobile Game competition.
  • PJ Cabrera, Richard Zito, and Matthew Aitken (Quick Draw, Pole2Pole); Joachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games.

Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts.

What you'll learn

  • How to optimize games using iPhone SDK tools such as Instruments and Shark, and how to optimize your graphics and sound files for the best performance
  • Insight into the art and craft of game design
  • How to implement social networking in your game with RESTful web services
  • Tips on rapid game development with C on iPhone
  • How to increase your market by developing games that run on iPhone, Mac OS X, Linux, and Windows
  • How to create multiplayer iPhone games

Who is this book for?

All iPhone game developers, and anyone with an iPhone who wants to learn how games are made

About the Author

PJ Cabrera is a software engineer with more than 12 years of experience developing information systems in various industries, programming in C, C++, Java, PHP, Python, and Ruby. But his real passion for many years has been hacking gadgets (i.e., turning a Sega Dreamcast into a NetBSD router, or running Android and Debian GNU/Linux on a Palm TX) and making home-brewed games for consoles such as Dreamcast, PlayStation 2, GameBoy Advance, and PSP. He is very excited that he can finally share his creative side on iPhone and XBox 360 with the general public through the App Store and XNA Community Games.
(HTML tags aren't allowed.)

Pauline Frommer's Ireland (Pauline Frommer Guides)
Pauline Frommer's Ireland (Pauline Frommer Guides)
Spend less, see more. This is the philosophy behind Pauline Frommer s guides. Written by travel expert Pauline Frommer (who is also the daughter of Arthur Frommer), and her team of hand-picked writers, these guides show how to truly experience a culture, meet locals, and save money along the way.

With Pauline Frommer's Ireland you'll:...

101 Ways to Make Training Active (Active Training Series)
101 Ways to Make Training Active (Active Training Series)
When it was first published in 1995, Mel Silberman's 101 Ways to Make Training Active became an instant bestseller. Now this revised and updated second edition offers the same dynamic approach and 101 completely new case examples. The examples support each exercise and highlight real-time uses of the highly successful Active Training method. In...
Beginning Visual Basic 2005 Databases (Programmer to Programmer)
Beginning Visual Basic 2005 Databases (Programmer to Programmer)

As one of the most popular programming languages in the world, Visual Basic continues to expand on the functionality and flexibility of its framework. This book explains how to use Visual Basic 2005 to write efficient database applications that can be used throughout an enterprise.

With this teaching tool, you'll learn how to...


VoiceXML 2.0 Developer's Guide : Building Professional Voice-enabled Applications with JSP, ASP & Coldfusion
VoiceXML 2.0 Developer's Guide : Building Professional Voice-enabled Applications with JSP, ASP & Coldfusion

Engineer your way to excellence! This professional resource explains in full detail how to build VoiceXML-based applications using real-world programs you can adapt for your own projects. The book includes three full-scale, enterprise-level applications complete with all source code.

This book explains the techniques of developing...

SAS Guide to Report Writing: Examples
SAS Guide to Report Writing: Examples
Sue Hakomaki Academic & Distributed Computing Services Office of Information Technology University of Minnesota
I found this book very user-friendly with simple examples to more detailed examples. Each featured option is explained clearly.

Jump-start your report-writing skills! Report writing has never
...
jQuery UI 1.7: The User Interface Library for jQuery
jQuery UI 1.7: The User Interface Library for jQuery
Modern web application user interface design requires rapid development and proven results. jQuery UI, a trusted suite of official plugins for the jQuery JavaScript library, gives you a solid platform on which to build rich and engaging interfaces with maximum compatibility, stability, and a minimum of time and effort.

jQuery UI has a
...
©2019 LearnIT (support@pdfchm.net) - Privacy Policy