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Issues in Multi-Agent Systems: The AgentCities.ES Experience (Whitestein Series in Software Agent Technologies and Autonomic Computing)

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The agent paradigm has been a subject of research for the last years, and the purpose of this book is to present current status of this technology by looking at its application in different domains, such as electronic markets, e-tourism, ambience intelligence, and complex system analysis.

It starts by discussing software engineering issues for the development of multi-agent systems, how much it costs to build a multi-agent system, and which methods and tools are currently available. Next chapters present some of the most relevant aspects that are considered for the development of multi-agent systems: ubiquitous computing, learning and planning, trust and security, electronic institutions and swarm intelligence. Last chapters focus on concrete applications of physical agents and e-tourism applications, to illustrate how to integrate the previously discussed aspects.

The book is written by researchers with experience in technology transfer, and therefore it is oriented to practice. It intends to show how relevant features of agent technology can be applied in new services and environments. In this sense, it tries to assess the maturity of this technology and identifies issues for further research.
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Combined Scintigraphic and Radiographic Diagnosis of Bone and Joint Diseases
Combined Scintigraphic and Radiographic Diagnosis of Bone and Joint Diseases

The third edition of Combined Scintigraphic and Radiographic Diagnosis of Bone and Joint Diseases has been comprehensively rewritten and rearranged. It now encompasses, in addition to the bone and joint diseases described in the two earlier editions, hitherto unpublished novel applications of pinhole scanning to the diagnosis of a broader...

An Introduction to Matrices, Sets and Groups for Science Students
An Introduction to Matrices, Sets and Groups for Science Students
THIS book is written primarily for undergraduate students of science and engineering, and presents an elementary introduction to some of the major branches of modern algebra - namely, matrices, sets and groups. Of these three topics, matrices are of especial importance at undergraduate level, and consequently more space is devoted to their study...
OpenGL Game Development (Wordware Applications Library)
OpenGL Game Development (Wordware Applications Library)
Describes step-by-step everything the OpenGL developers needs to know about windows programming and OpenGL including how use multi-texturing.

OpenGL is the industry standard for 3D graphics. The SDK has been used in
many leading applications, games, CAD, and military and medical simulations
over the past eight years. In OpenGL
...

Transformation of Knowledge, Information and Data: Theory and Applications
Transformation of Knowledge, Information and Data: Theory and Applications
Transformation of Knowledge, Information and Data: Theory and Applications considers transformations within the context of computing science and information science, as they are essential in changing organizations.

Data today is in motion, going from one location to another. It is more and more moving between systems, system components,
...
Java™ for Programmers (2nd Edition) (Deitel Developer Series)
Java™ for Programmers (2nd Edition) (Deitel Developer Series)

Welcome to Java—the world’s most widely used computer programming language. In this book, you’ll learn object-oriented programming—today’s key programming methodology.

You’ll create and work with many software objects in this text.

Java is the preferred language for meeting many...

Fundamentals of Signal Processing for Sound and Vibration Engineers
Fundamentals of Signal Processing for Sound and Vibration Engineers

Fundamentals of Signal Processing for Sound and Vibration Engineers

Author: Kihong Shin and Joseph K. Hammond

 

Fundamentals of Signal Processing for Sound and Vibration Engineers is based on Joe Hammond’s many years of teaching experience at the...

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