KeyShot 3D Rendering is a quick startup guide designed for any beginners or
professionals that want to create hyperrealistic images off their 3D models. The book
contains various exercises that are specific to each chapter, which helps to clarify any
concepts, definitions, or methods of usage that have been mentioned in the chapters.
It will also cover and explain each of the parameters found inside KeyShot and how
materials, lighting, and staging work together to deliver the most efficient and accurate
results off our models.
This book addresses all the necessary steps to create fully rendered images,
specifically from importing models to KeyShot until the final stage of outputting
rendered images. It is not meant to examine or to teach 3D modeling techniques
nor to create complex animations and special effects.
Engineering and Managing Software Requirements Requirements engineering is the process by which the requirements for software systems are gathered, analyzed, documented, and managed throughout their complete lifecycle. Traditionally it has been concerned with technical goals for, functions of, and constraints on software systems. Aurum and Wohlin, however, argue that it is no longer appropriate... Learn MS Access 2000 Programming by Example (With CD-ROM) Are you ready to go beyond the basics to fully exploit the power of Microsoft Access? Do you want to build powerful applications that provide enhanced functionality and increase user productivity? You can easily make an Access database do a whole lot more than can be achieved with the provided user interface. All you need is this book and a desire...
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Microsoft Excel 2010: Introductory (Shelly Cashman Series(r) Office 2010)
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• Office 2010 and Windows 7: Essential Concepts and Skills chapter presents basic...