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Learn HTML5 and JavaScript for iOS: Web Standards-based Apps for iPhone, iPad, and iPod touch

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Congratulations! You are building your first web application for your iOS device (iPhone, iPad, or iPod Touch) using HTML5 and JavaScript.

You might think that you can pick up one of your HTML or JavaScript books from years past and then just scale it down to the size of your target device and you’ll be good to go. You’d be wrong. A lot has changed.

In this chapter we lay the groundwork for building a mobile web app. Here we cover things like getting familiar with your browser, setting up your mobile project, architecting the site, and creating a site map as well as selecting the tools you’ll use to build it.

All you need is an idea, and I’ll help you take care of the rest.

You purchased this book to get started building a mobile web app. I won’t beat around the bush and tell you about the history of the Internet or the history of browsers. Instead, let’s just jump in.

You have a great idea for a simple mobile web app. Or, you have a great idea for a complicated mobile web app. Either way, Learn HTML5 and JavaScript for iOS will help you build, fine-tune, and publish your app for iPhone, iPad, or iPod touch. Scott Preston will walk you through building a mobile web app from scratch using real-world examples. You'll learn about design considerations, mobile web frameworks, and HTML5 features like animation and graphics using Canvas. You'll also learn how to customize your app for a variety of platforms, and you'll explore testing and performance tips for your app.

  • Get an overview of HTML5, JavaScript, and mobile web frameworks
  • Discover tips for iOS usability as well as performance
  • Dig into features like images, animation, and even geolocation

What you’ll learn

  • HTML5 features
  • JavaScript and JavaScript frameworks overview
  • How to design for usability
  • How to work with Canvas
  • How to customize your iOS app depending on device and operating system
  • How to integrate with services like voice and messaging
  • How to test and optimize your app

Who this book is for

Web developers who want to move into mobile app development on iOS devices as well as mobile users and developers who want to develop cross-platform web apps.

Table of Contents

1. Getting Started 2. HTML5 In Short 3. CSS3 & Styling 4. JavaScript for Mobile 5. Mobile Frameworks 6. Site Navigation & Usability & Touch Interactions 7. Geolocation & Google Maps 8. Animation & Effects 9. Canvas & Graphics 10. Video & Audio 11. Integrating with Native Services  12. Taking Apps Offline & Local Storage 13. Mobile Testing 14. Advanced Topics - Performance & Analytics & More 15. Going Native with PhoneGap
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