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Lightwave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing

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LightWave 3D is uniquely adapted to speed and ease of use while retaining the
power and depth of features that are required for character creation and animation.
It’s easy to learn and doesn’t require complex, advanced knowledge to do the
basic tasks necessary for character creation. Using LightWave 3D you can create
and rig characters for animation more quickly and easily than in any other
package.

LightWave 3D has a very strong online community. Whenever you need help
with any aspect of the program or any technique, there will always be someone
there to help. This is especially important when you’re first learning, but is
invaluable even to experienced users. There are hundreds of plug-ins available to
make your job even easier, and most of them are free. If you need something even
more powerful, you can be sure that there’s a commercial plug-in available to suit
the task, at a reasonable price.

LightWave 3D 8 expands the character creation toolset even further, making
the work involved in character creation faster and easier than ever before. This
book and its companion volume take full advantage of the existing features as well
as the features new to LightWave 3D 8 to ensure that you use the most efficient
methods available for creating your characters.

Although it uses the toolset in LightWave 3D 8, this book is just as valuable if
you’re using an earlier version of LightWave or another package entirely. The
essential principles and required tasks of character creation remain the same for
all 3D characters, even though the steps to achieve a certain task may differ
between packages. What I teach are theories that are program independent and
character creation methods and techniques that are applicable to the creation of all
3D characters no matter what package is used.
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