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Math Puzzles and Games, Grades 6-8: Over 300 Reproducible Puzzles that Teach Math and Problem Solving

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In the 1950s we punished misbehaving students in middle school or junior high school by making them stay after school to do 100 multiplication or long-division math problems. Mathematics was taught in a highly ordered and mechanically repetitive manner with the objective being to master basic arithmetic skills. A decade later New Math emerged as a response to the Soviet Union’s early dominance in the race to outer space. The focus in the classroom shifted from drill to conceptual understanding to prepare students for early exposure to advanced mathematics. This theoretical approach failed miserably because middle school students entering high school did not possess the arithmetic skills necessary to do calculations in mathematics and science courses.

Consequently, the 1970s saw a backlash and the Back-to-the-Basics movement emerged. During the last three decades we have witnessed the emergence of several more movements in mathematics education attempting to balance the mastery of computational skills and conceptual understanding. These movements included a problemsolving approach, a high-tech calculator/computer approach, and a mathematical user-friendly approach. Why have all these movements fallen short? The number-one complaint about mathematics from students is: Math is boring! Perhaps, in the 21st century there should be a Math for Fun movement that makes mathematics exciting, challenging, and rewarding.
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Light Years and Time Travel: An Exploration of Mankind's Enduring Fascination With Light
Light Years and Time Travel: An Exploration of Mankind's Enduring Fascination With Light
According to Einstein, nothing can travel faster than the speed of light. Of all the mind-bending theories in modern physics, that, at least, seemed a rule the universe–let alone mankind–could never break.

But in 1994 Professor Gunter Nimtz sent a recording of Mozart’s 40th Symphony through a physical barrier at four times...

Advances in Structural Engineering: Mechanics, Volume One
Advances in Structural Engineering: Mechanics, Volume One

The book presents research papers presented by academicians, researchers, and practicing structural engineers from India and abroad in the recently held Structural Engineering Convention (SEC) 2014 at Indian Institute of Technology Delhi during 22 – 24 December 2014. The book is divided into three volumes and encompasses...

Hadoop Cluster Deployment
Hadoop Cluster Deployment

Construct a modern Hadoop data platform effortlessly and gain insights into how to manage clusters efficiently

Overview

  • Choose the hardware and Hadoop distribution that best suits your needs
  • Get more value out of your Hadoop cluster with Hive, Impala, and Sqoop
  • Learn useful...

Automated Reasoning: 4th International Joint Conference, IJCAR 2008, Sydney, NSW, Australia, August 12-15, 2008, Proceedings
Automated Reasoning: 4th International Joint Conference, IJCAR 2008, Sydney, NSW, Australia, August 12-15, 2008, Proceedings
This book constitutes the refereed proceedings of the 4th International Joint Conference on Automated Reasoning, IJCAR 2008, held in Sydney, Australia, in August 2008. The 26 revised full research papers and 13 revised system descriptions presented together with 4 invited papers and a summary of the CASC-J4 systems competition were carefully...
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game
Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game

Get Started Fast with iOS Game Programming

 

Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush”...

Software Testing 2020
Software Testing 2020

Software testing is at a very important crossroad, where it is going back to the roots on certain fronts while moving inexorably forward. For instance, test automation is growing in prominence, but manual testing is becoming a niche; we are increasingly collaborating with the developers, breaking the bounds of unrealistic...

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