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OpenGL Game Development (Wordware Applications Library)

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Describes step-by-step everything the OpenGL developers needs to know about windows programming and OpenGL including how use multi-texturing.

OpenGL is the industry standard for 3D graphics. The SDK has been used in
many leading applications, games, CAD, and military and medical simulations
over the past eight years. In OpenGL Game Development, we’ll
explore the immense 3D processing power of OpenGL while writing a basic
map editor and 3D video game. Why not focus on the game itself and forgo
the map editor? Because, although writing the game’s 3D engine is important,
it is also a good idea to know how to write an application that uses
OpenGL to draw data onto the screen.

With the knowledge gained from this book, you’ll be able to write your
own 3D first-person shooter video games using some of the advanced features
of your video card. You’ll also be able to load 3D models exported
from 3D Studio MAX (using the .ase format), add 3D positional surround
sound into your levels, create head-to-head multiplayer games, and much
more.
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Show Me Microsoft Office Word 2003
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-- Science 82

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