Home | Amazing | Today | Tags | Publishers | Years | Account | Search 
Optimizing Windows for Games, Graphics and Multime

Buy

Every Windows user has spent hours trying to figure out ways to optimize system performance. And each of those same users has most likely been frustrated by that process. Understanding Win 9x and tuning it to be more efficient, whether for desktop applications or video-intensive games, can be very time-consuming.This book gives you the tips and tricks you'll need to make your system run faster than ever before, and you won't find them in any Windows documentation. Do you really need Internet Explorer? Can you use an alternative shell that will give you a better Windows experience? Maybe you're wondering if you need a hardware upgrade or if you can tweak your existing system to work faster instead and save you a lot of unnecessary expense? Optimizing Windows for Games, Graphics and Multimedia will answer these questions and save you wasted hours of searching and experimenting on your own computer to find the practical solutions you're looking for.This book covers:

  • General concepts of conserving memory and CPU cycles, processor speed, and disk optimization
  • Speeding application launch times
  • Utilities bundles and which one is right for fine-tuning your system
  • Benefits of partitioning your drive and what tools you need to do it
  • What to look for in uninstallers and how to use this valuable maintenance tool strategically
  • Replacement Windows shells like Program Manager and freeware shells like EVWM and LiteStep
  • Optimizing DOS sessions and Dial-up networking
You may find other books that teach you how to be more productive with the user interface, but they don't talk much about system optimization. Whether you use your computer in a home or office for business or games, with Optimizing Windows for Games, Graphics and Multimedia you won't need to dig through hundreds of pages to come up with a small handful of tips. This book does that work for you and presents it in an easily referenced format.If you want to make the most of your time and your computer, this is a book you'll want on your shelf.
(HTML tags aren't allowed.)

UnrealScript Game Programming Cookbook
UnrealScript Game Programming Cookbook

Make the Unreal Engine your own and enter the world of high-level game programming with this super-practical collection of recipes for UnrealScript. Professional developer or hobbyist, this book will give you the edge.

Overview

  • Create a truly unique experience within UDK using a series of powerful recipes...
Bayesian Reasoning and Machine Learning
Bayesian Reasoning and Machine Learning
We live in a world that is rich in data, ever increasing in scale. This data comes from many di erent sources in science (bioinformatics, astronomy, physics, environmental monitoring) and commerce (customer databases, nancial transactions, engine monitoring, speech recognition, surveillance, search). Possessing the knowledge as to...
Information Extraction: Algorithms and Prospects in a Retrieval Context (The Information Retrieval Series)
Information Extraction: Algorithms and Prospects in a Retrieval Context (The Information Retrieval Series)
Information extraction regards the processes of structuring and combining content that is explicitly stated or implied in one or multiple unstructured information sources. It involves a semantic classification and linking of certain pieces of information and is considered as a light form of content understanding by the machine. Currently, there is...

Renewable Energy (Energy Science and Engineering)
Renewable Energy (Energy Science and Engineering)
The present edition has been updated in a number of renewable energy technology areas (Chapter 4 and 5), where progress have been made over the recent years. New solar simulation studies have been added to Chapter 6, and market considerations have been included in the overview in Chapter 1, and in discussing industry liberalisation in Chapter 7....
Prototyping with Visual Basic
Prototyping with Visual Basic
This book shows readers how to use Visual Basic to gain the benefits of prototyping: reduced cost, reduced time and more importantly, reduced risk while building complex applications.

The techniques and examples described will give the reader new tools for building applications.

About the Author
...

Solid State Electronic Devices, 6th Edition
Solid State Electronic Devices, 6th Edition

This book is an introduction to semiconductor devices for undergraduate electrical engineers, other interested students, and practicing engineers and scientists whose understanding of modern electronics needs updating. The book is organized to bring students with a background in sophomore physics to a level of understanding which will allow...

©2019 LearnIT (support@pdfchm.net) - Privacy Policy