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Oracle Database Transactions and Locking Revealed provides much-needed information for building scalable, high-concurrency applications and deploy them against the Oracle Database. Read this short, 150-page book that is adapted from Expert Oracle Database Architecture to gain a solid and accurate understanding of how locking and concurrency are dealt with by Oracle Database. Also learn how the Oracle Database architecture accommodates user transactions, and how you can write code to mesh with how Oracle Database is designed to operate.
Good transaction design is an important facet of highly-concurrent applications that are run by hundreds, even thousands of users who are all executing transactions at the same time. Transaction design in turn relies upon a good understanding of how the underlying database platform manages of the locking of resources so as to prevent access conflicts and data loss that might otherwise result from concurrent access to data in the database.
Oracle Database Transactions and Locking Revealed covers in detail the various lock types, and also different locking schemes such as pessimistic and optimistic locking. Then you’ll learn about transaction isolation and multiversion concurrency, and how the various lock types support Oracle Database’s transactional features. You’ll learn some good tips for transaction design, as well as some bad practices and habits to avoid. Coverage is also given to redo and undo, and their role in concurrency. This is an important book that anyone developing highly-concurrent applications will want to have handy on their shelf. |
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Professional DotNetNuke ASP.NET PortalsProfessional DotNetNuke ASP.NET Portals
DotNetNuke, the popular ASP.NET open source application, is sweeping through the ranks of ASP.NET and Web developers. Whether you've never programmed your own Web site before or you are an experienced ASP.NET developer, you'll find DotNetNuke and this book have something to offer you. You'll get started... | | OpenGL Shading Language (3rd Edition)OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to the new era of programmable... | | Web Design in a Nutshell
Web Design in a Nutshell, 2nd Edition contains the nitty-gritty on everything you need to know to design Web pages. It's an excellent reference for HTML 4.01 tags (including tables, frames, forms, color, and cascading style sheets) with special attention given to browser support, platform idiosyncrasies, and standards. You'll also... |
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