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OSGi and Apache Felix 3.0 Beginner's Guide

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This book is a step-by-step beginner's guide based on developing a case study (a book inventory) that walks the developer through the implementation while progressively explaining the surrounding concepts in context. Throughout the book, the author discusses software design concepts and introduces productivity tools that build up the reader's knowledge-base. This book is aimed at Java developers looking to learn about writing reusable and network distributable software following the OSGi standards using the famous Felix framework. If you are a developer who wants to focus on the business logic, and abstract away from the details of how to integrate with specific systems then this book is meant for you. If you are a Java developer new to OSGi and don't really know where to start from to actually begin developing applications, just pick up this book and discover the ease with which you can start developing powerful, modular, and extensible applications. This book uses the Felix framework 3.0 as an OSGi service platform implementation and covers its usage to a level where it makes you comfortable enough to write your own enterprise-level applications.

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Teach Yourself Body Language (Teach Yourself Social Science)
Teach Yourself Body Language (Teach Yourself Social Science)
In this book you will learn a language which everybody knows already. This is the language of the body. Every time we talk to someone else the body supplements what we say with dozens of small gestures, eye movements, changes in posture and facial expression. The fact that everybody knows this language already will not...
Pomeranians For Dummies
Pomeranians For Dummies
So you’re thinking about getting a Pom? Maybe you know you want one but you’re wondering how to find a good one. Or just maybe you’re already a proud Pom parent and want to find out more about sharing your life with your puffy pal. Whatever your reasons, you’re off to a great start by discovering more...
Flash 8: Projects for Learning Animation and Interactivity
Flash 8: Projects for Learning Animation and Interactivity

Macromedia Flash is fast becoming the Web's most widely used platform for creating rich media with animation and motion graphics, but mastering Flash isn't easy. Most entry-level books teach through simple examples that concentrate on either animation or scripting, but rarely both together. To get the most from Flash 8, you not...


Architecting Composite Applications and Services with TIBCO (TIBCO Press)
Architecting Composite Applications and Services with TIBCO (TIBCO Press)

The architecture series from TIBCO® Press comprises a coordinated set of titles for software architects and developers, showing how to combine TIBCO components to design and build real-world solutions. TIBCO’s product suite comprises components with functionality ranging from messaging through services, service...

Internet Forensics
Internet Forensics

Because it's so large and unregulated, the Internet is a fertile breeding ground for all kinds of scams and schemes. Usually it's your credit card number they're after, and they won't stop there. Not just mere annoyances, these scams are real crimes, with real victims. Now, thanks to ...

Thinking it Through: Developing Thinking and Language Skills Through Drama Activities
Thinking it Through: Developing Thinking and Language Skills Through Drama Activities

Teaching children to ‘think’ has now become an acceptable part of educational practice and the benefits of using activities to develop thinking skills are well researched. It is not, however, always possible to fit this into an already congested timetable and, along with drama and other creative subjects, it is often an occasional...

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