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Picture Yourself Creating Video Games

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Picture yourself creating your very own entertaining and exciting video games to play and share with others, without needing any programming knowledge or game creation experience. "Picture Yourself Creating Video Games" shows amateur video game enthusiasts how to make their own games with The Game Factory 2, a simple drag-and-drop software program. Using clear, step-by-step instructions accompanied by full-color screenshots and images, this book makes video game creation fun and easy. You?ll begin with a quick overview of the basic hardware and software needed to get started, tips on documenting and laying out your game ideas, and an introduction to the tools and features of The Games Factory 2. Once you?re comfortable in the application, you?ll start building ChocoBreak, the actual game you?ll create as you work through the book. The book covers everything you need to make the game interesting, including motion and animation, adding lives and levels, scoring, music and sound, and more. By the end of the book you?ll have produced a complete, playable game and have all the information you need to start building and even testing your own video game creations.

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Getting Started with Intel Galileo
Getting Started with Intel Galileo

Getting Started with the Intel Galileo gets you up and running with this new, x86-powered board that was developed in collaboration between Arduino and Intel. You'll learn how to set it up, connect it to your computer, and begin programming. You'll learn how to build electronics projects around the Galileo, and you'll explore the...

Head First Software Development (Brain-Friendly Guides)
Head First Software Development (Brain-Friendly Guides)
Even the best developers have seen well-intentioned software projects fail -- often because the customer kept changing requirements, and end users didn't know how to use the software you developed. Instead of surrendering to these common problems, let Head First Software Development guide you through the best practices of software...
Security in RFID and Sensor Networks (Wireless Networks and Mobile Communications)
Security in RFID and Sensor Networks (Wireless Networks and Mobile Communications)
Interest in Radio Frequency Identification (RFID) and Wireless Sensor Networks (WSNs) recently exploded globally in both industry and academia, but security is one of the key issues standing in the way of broad deployment of RFID and WSN systems. Broken down into easily navigable parts, this cutting-edge book offers a comprehensive discussion on...

XPath 2.0 Programmer's Reference (Programmer to Programmer)
XPath 2.0 Programmer's Reference (Programmer to Programmer)
From its origins as a sublanguage of XSLT, XPath has come into its own as a key element of XML. XPath 2.0 has emerged as a robust language twice the size of its predecessor, complex and capable of standing on its own.

This substantive volume, by the editor of the W3C® XSLT 2.0 specification, is the authoritative reference on XPath 2.0. It...

Scanners for Dummies
Scanners for Dummies
Get tips on installation, image editing, and more!

Create Web graphics, T-shirts, slide shows, and other fun projects

The easy way to have fun with digital images! With a scanner, you can do all kinds of cool stuff with photos and images. But how do you get the darn thing to work right? Relax! With this friendly guide at your side,...

The Geometry of Information Retrieval
The Geometry of Information Retrieval
"This is a very interesting book, which appears to provide a solid foundation for future research...van Rijsbergen's explanations are well written and logical. In addition, there are many pointers to other sources of relevant information. This book would be of particular interest to those conducting IR, Artificial Intelligence or Cognitive...
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